/// <inheritdoc /> public GatheringToolSkin Convert(SkinDTO value, object state) { var entity = new LoggingToolSkin(); this.Merge(entity, value, state); return entity; }
// Implement this method in a buddy class to set properties that are specific to 'LoggingToolSkin' (if any) partial void Merge(LoggingToolSkin entity, SkinDTO dto, object state);