public GameServicesTest() { var configuration = new Mock <IConfiguration>(); config = new Mock <Config>(configuration.Object); config.Setup(c => c.AllActions).Returns("(InitGame|ClientConnect|ClientUserinfoChanged|Kill)"); config.Setup(c => c.LogPathName).Returns("C:\\test"); config.Setup(c => c.World).Returns(1024); var mockLogInfraServices = new Mock <ILogProcessInfraServices>(); mockLogInfraServices .Setup(g => g.Load()) .Returns(LogMocks.GetListGames()); mockGameServices = new Mock <GameServices>(mockLogInfraServices.Object, config.Object); }
public GamesApplicationTest() { var mockGameServices = new Mock <IGameServices>(); mockGameServices .Setup(g => g.GetAll()) .Returns(LogMocks.GetListGames()); mockGameServices .Setup(g => g.GetWithoutWorld(1)) .Returns(new List <DTO.Games>() { LogMocks.GetGame(1) }); mockGameServices .Setup(g => g.GetWithoutWorld(null)) .Returns(LogMocks.GetListGames()); mockGamesApplication = new Mock <GamesApplication>(mockGameServices.Object); }