static void Prefix(LocoControllerDiesel __instance, ToggleDirection toggle)
        {
            TrainCar targetCar = __instance.GetComponent <TrainCar>();
            Trainset trainset  = targetCar.trainset;

            if (trainset == null)
            {
                return;
            }

            for (int i = 0; i < trainset.cars.Count; i++)
            {
                TrainCar car = trainset.cars[i];

                if (targetCar.Equals(car))
                {
                    continue;
                }

                if (car.carType == TrainCarType.LocoShunter)
                {
                    LocoControllerShunter locoController = car.GetComponent <LocoControllerShunter>();

                    if (locoController != null)
                    {
                        locoController.SetSandersOn(toggle == ToggleDirection.UP);
                    }
                }
                else if (car.carType == TrainCarType.LocoDiesel)
                {
                    LocoControllerDiesel locoController = car.GetComponent <LocoControllerDiesel>();

                    if (locoController != null)
                    {
                        locoController.SetSandersOn(toggle == ToggleDirection.UP);
                    }
                }
            }
        }
        static IEnumerator <object> AttachListeners()
        {
            yield return((object)null);

            DV.CabControls.ControlImplBase sandDeployCtrl = instance.sandDeployBtn.GetComponent <DV.CabControls.ControlImplBase>();

            sandDeployCtrl.ValueChanged += (e =>
            {
                if (PlayerManager.Car == null || PlayerManager.Car.trainset == null)
                {
                    return;
                }

                for (int i = 0; i < PlayerManager.Car.trainset.cars.Count; i++)
                {
                    TrainCar car = PlayerManager.Car.trainset.cars[i];

                    if (PlayerManager.Car.Equals(car))
                    {
                        continue;
                    }

                    if (car.carType == TrainCarType.LocoShunter)
                    {
                        LocoControllerShunter locoController = car.GetComponent <LocoControllerShunter>();

                        if (locoController)
                        {
                            locoController.SetSandersOn(e.newValue >= 0.5f);
                        }
                    }
                    else if (car.carType == TrainCarType.LocoDiesel)
                    {
                        LocoControllerDiesel locoController = car.GetComponent <LocoControllerDiesel>();

                        if (locoController)
                        {
                            locoController.SetSandersOn(e.newValue >= 0.5f);
                        }
                    }
                }
            });

            DV.CabControls.ControlImplBase fanCtrl = instance.fanSwitchButton.GetComponent <DV.CabControls.ControlImplBase>();

            fanCtrl.ValueChanged += (e =>
            {
                if (PlayerManager.Car == null || PlayerManager.Car.trainset == null)
                {
                    return;
                }

                for (int i = 0; i < PlayerManager.Car.trainset.cars.Count; i++)
                {
                    TrainCar car = PlayerManager.Car.trainset.cars[i];

                    if (PlayerManager.Car.Equals(car))
                    {
                        continue;
                    }

                    if (car.carType == TrainCarType.LocoShunter)
                    {
                        LocoControllerShunter locoController = car.GetComponent <LocoControllerShunter>();

                        if (locoController)
                        {
                            locoController.SetFan(e.newValue >= 0.5f);
                        }
                    }
                    else if (car.carType == TrainCarType.LocoDiesel)
                    {
                        LocoControllerDiesel locoController = car.GetComponent <LocoControllerDiesel>();

                        if (locoController)
                        {
                            locoController.SetFan(e.newValue >= 0.5f);
                        }
                    }
                }
            });
        }