public void Reset() { _lastSceneType = LockManager.SCENE_TYPE.NONE; }
private void Init() { _lastSceneType = LockManager.SCENE_TYPE.NONE; }
public void Reset() { _lastSceneType = LockManager.SCENE_TYPE.NONE; }
private void Init() { _lastSceneType = LockManager.SCENE_TYPE.NONE; }