public void ReadConfigs() { if (!LocaleReader.ReadItemData()) { GD.PrintErr("Failed to read item_data!"); } if (!LocaleReader.ReadMobData()) { GD.PrintErr("Failed to read mob_data!"); } GD.Print("Configs read successfully"); }
protected override void OnInit() { LocaleReader.AddLocaleFromFolder(PathManager.Instance.ExternalLocaleFolder); }