/// <summary>
        ///
        /// SUPPRIME UN PLAYER LOCAL PRECIS
        ///
        /// </summary>
        /// <param name="player"></param>
        private void RemovePlayerInLocalDataBase(LocalPlayerToSave player)
        {
            string filePath = Path.Combine(Application.persistentDataPath, fileNameDataBase);
            LocalPlayerToSaveList list;

            if (File.Exists(filePath))
            {
                list = JsonUtility.FromJson <LocalPlayerToSaveList>(File.ReadAllText(filePath));
            }
            else
            {
                list      = new LocalPlayerToSaveList();
                list.list = new System.Collections.Generic.List <LocalPlayerToSave>();
            }

            for (int i = list.list.Count - 1; i >= 0; i--)
            {
                if (list.list[i].name == player.name)
                {
                    list.list.Remove(list.list[i]);
                }
            }

            string ListJson = JsonUtility.ToJson(list);

            File.WriteAllText(filePath, ListJson);
        }
        /// <summary>
        ///
        /// ENVOIE UNE REQUETE AU SERVEUR POUR SAUVEGARDER UN PLAYER LOCAL
        /// DEMANDE LA SUPPRESSION DU PLAYER LOCAL
        ///
        /// </summary>
        /// <param name="player"></param>
        /// <returns></returns>
        private IEnumerator TryToSaveOnlineCoroutine(LocalPlayerToSave player)
        {
            string json = JsonUtility.ToJson(player);
            string url  = "https://comisartdigitalsophia.herokuapp.com/level/localToOnline";

            using (UnityWebRequest req = PostJson(url, json))
            {
                yield return(req.SendWebRequest());

                if (req.isNetworkError || req.isHttpError)
                {
                    IsInLocal = true;
                }
                else
                {
                    RemovePlayerInLocalDataBase(player);
                    IsInLocal = false;
                }
            }
        }