// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); LocalNotificationService.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { //AppDomain.CurrentDomain.UnhandledException += CurrentDomainOnUnhandledException; //TaskScheduler.UnobservedTaskException += TaskSchedulerOnUnobservedTaskException; global::Xamarin.Forms.Forms.Init(); LoadApplication(new App()); LocalNotificationService.Init(); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); FlexButton.Init(); LocalNotificationService.Init(); UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval(UIApplication.BackgroundFetchIntervalMinimum); global::Xamarin.Forms.Forms.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }