public static void AddPlayer(GameObject playerGo, LobbyPlayer lobbyPlayer, LobbyPlayerParam param)
    {
        UIDebug.Log("AddPlayer Slot:{0} isLocalPlayer:{1} RoleName:{2} Instance:{3}", param.Slot, param.isLocalPlayer, param.RoleName, Instance);

        PLAYER_LIST.Add(new PlayerManager(playerGo, param.Slot, param.RoleName, param.RoleColor));
    }
        void Awake()
        {
            mParam = GetComponent<LobbyPlayerParam>();

            mReadyButtonTxt = m_ReadyButton.GetComponentInChildren<Text>();
            mColorButtonTxt = m_ColorButton.GetComponentInChildren<Text>();
            mBackgroundImg = GetComponent<Image>();
        }