private void ReceivedPickedTurnOrder(int connectionID, LobbyPickedTurnOrderMessage picked) { if (info.IsHost(connectionID)) { pickedTurnOrder = picked.choice; } if (info.IsConnected(connectionID)) { NetworkTracker.ServerSendLobbyPickedTurnOrder(info.OtherConnectionID(connectionID), picked); } }
public static void ServerSendLobbyPickedTurnOrder(int connectionID, LobbyPickedTurnOrderMessage picked) { Instance.ServerSendMessage(connectionID, Msgs.LobbyPickedTurnOrderRelay, picked); }
public static void ClientSendLobbyPickedTurnOrder(LobbyPickedTurnOrderMessage picked) { Instance.ClientSendMessage(Msgs.LobbyPickedTurnOrderNotify, picked); }
public void ReceivedPickedTurnOrder(LobbyPickedTurnOrderMessage picked) { turnOrderReceived.Send(picked.choice); }