void OnMouseDown() { transform.DOScale(new Vector3(1f, 1f, 1f), 0.1f).OnComplete( () => { transform.DOScale(new Vector3(1.1f, 1.1f, 1.1f), 0.1f); } ); loader.Load(0, 1f); }
void CollectAssets() { ui.transform.DOMove(new Vector3(0, 30f, 0), 1f).SetEase(Ease.OutQuart).SetDelay(1).OnStart( () => { gameOverSound.Play(); shewSound.Play(); } ) .OnComplete( () => { bg.GetComponent <BgControl>().GameOver(); loader.Load(0, 1f, false); } ); if (hint) { instruction.transform.DOScale(new Vector3(0, 0, 0), 0.2f).SetEase(Ease.OutQuad).SetDelay(1.4f); hint.transform.DOScale(new Vector3(0, 0, 0), 0.2f).SetEase(Ease.OutQuad).SetDelay(1.4f) .OnComplete( () => { shewSound.Play(); objects.transform.DOScale(new Vector3(0.0f, 0.0f, 0.0f), 0.4f).SetEase(Ease.OutCubic); } ); } else { shewSound.Play(); objects.transform.DOScale(new Vector3(0.0f, 0.0f, 0.0f), 0.4f).SetEase(Ease.OutCubic); } }
public void Load(int num) { loader.Load(num); }