public void Unregister(FluentPerCampaignSettings settings) { if (LoadedSettings.ContainsKey(settings.Id)) { LoadedSettings.Remove(settings.Id); } }
public void Unregister(FluentGlobalSettings settings) { if (LoadedSettings.ContainsKey(settings.Id)) { LoadedSettings.Remove(settings.Id); } }
public override bool SaveSettings(BaseSettings settings) { if (Game.Current?.PlayerTroop?.StringId == null) { return(false); } if (!(settings is PerCharacterSettings tSettings) || !LoadedSettings.ContainsKey(tSettings.Id)) { return(false); } var path = Path.Combine(RootFolder, tSettings.CharacterId, tSettings.FolderName, tSettings.SubFolder ?? "", $"{tSettings.Id}.{tSettings.Format}"); if (AvailableSettingsFormats.ContainsKey(tSettings.Format)) { AvailableSettingsFormats[tSettings.Format].Save(tSettings, path); } else { AvailableSettingsFormats["memory"].Save(tSettings, path); } return(true); }
protected override void RegisterSettings(PerCharacterSettings tSettings) { if (Game.Current?.PlayerTroop?.StringId == null) { return; } if (tSettings == null || LoadedSettings.ContainsKey(tSettings.Id)) { return; } LoadedSettings.Add(tSettings.Id, tSettings); var path = Path.Combine(RootFolder, tSettings.CharacterId, tSettings.FolderName, tSettings.SubFolder ?? "", $"{tSettings.Id}.{tSettings.Format}"); if (AvailableSettingsFormats.ContainsKey(tSettings.Format)) { AvailableSettingsFormats[tSettings.Format].Load(tSettings, path); } else { AvailableSettingsFormats["memory"].Load(tSettings, path); } }
public virtual bool OverrideSettings(BaseSettings settings) { if (!(settings is TSettings tSettings) || !LoadedSettings.ContainsKey(tSettings.Id)) { return(false); } SettingsUtils.OverrideSettings(LoadedSettings[tSettings.Id], tSettings); return(true); }
protected override void RegisterSettings(GlobalSettings?settings) { if (settings is null || LoadedSettings.ContainsKey(settings.Id)) { return; } LoadedSettings.Add(settings.Id, settings); var directoryPath = Path.Combine(RootFolder, settings.FolderName, settings.SubFolder); var settingsFormats = GenericServiceProvider.GetService <IEnumerable <ISettingsFormat> >() ?? Enumerable.Empty <ISettingsFormat>(); var settingsFormat = settingsFormats.FirstOrDefault(x => x.FormatTypes.Any(y => y == settings.FormatType)); settingsFormat?.Load(settings, directoryPath, settings.Id); }
/// <inheritdoc/> public override bool SaveSettings(BaseSettings settings) { var behavior = GenericServiceProvider.GetService <PerSaveCampaignBehavior>(); if (behavior is null) { return(false); } if (settings is not PerSaveSettings || !LoadedSettings.ContainsKey(settings.Id)) { return(false); } return(behavior.SaveSettings((PerSaveSettings)settings)); }
private void ReloadAll() { var containerId = LegacyFluentGlobalSettings.ContainerId; if (AppDomain.CurrentDomain.GetData(containerId) is null) { AppDomain.CurrentDomain.SetData(containerId, new Dictionary <string, LegacyFluentGlobalSettings>()); } var storage = (AppDomain.CurrentDomain.GetData(containerId) as Dictionary <string, LegacyFluentGlobalSettings>) !; foreach (var(id, settings) in storage) { if (!LoadedSettings.ContainsKey(id)) { RegisterSettings(new MCMv3FluentGlobalSettingsWrapper(settings)); } } }
public virtual bool SaveSettings(BaseSettings settings) { if (!(settings is TSettings tSettings) || !LoadedSettings.ContainsKey(tSettings.Id)) { return(false); } var path = Path.Combine(RootFolder, tSettings.FolderName, tSettings.SubFolder ?? "", $"{tSettings.Id}.{tSettings.Format}"); if (AvailableSettingsFormats.ContainsKey(tSettings.Format)) { AvailableSettingsFormats[tSettings.Format].Save(tSettings, path); } else { AvailableSettingsFormats["memory"].Save(tSettings, path); } return(true); }
protected virtual void RegisterSettings(TSettings tSettings) { if (tSettings == null || LoadedSettings.ContainsKey(tSettings.Id)) { return; } LoadedSettings.Add(tSettings.Id, tSettings); var path = Path.Combine(RootFolder, tSettings.FolderName, tSettings.SubFolder ?? "", $"{tSettings.Id}.{tSettings.Format}"); if (AvailableSettingsFormats.ContainsKey(tSettings.Format)) { AvailableSettingsFormats[tSettings.Format].Load(tSettings, path); } else { AvailableSettingsFormats["memory"].Load(tSettings, path); } }