private void openWorldModelButton_Click(object sender, EventArgs e) { if (LoadedAsset.AssetFilePath == null) { MessageBox.Show("You must first save the IAT asset"); return; } _wmForm = new WorldModelWF.MainForm(); var asset = _wmForm.SelectAndOpenAssetFromBrowser(); if (asset == null) { return; } LoadedAsset.m_worldModelSource = new WorldModelSourceDTO(); LoadedAsset.m_worldModelSource.RelativePath = LoadableAsset <WorldModelAsset> .ToRelativePath(LoadedAsset.AssetFilePath, asset.AssetFilePath); LoadedAsset.m_worldModelSource.Source = asset.AssetFilePath; SetModified(); ReloadEditor(); }
private void LoadWorldModelForm() { var wm = WorldModelAsset.LoadFromFile(LoadedAsset.m_worldModelSource.Source); _wmForm = new WorldModelWF.MainForm(); _wmForm.LoadedAsset = wm; this.pathTextBoxWorldModel.Text = LoadableAsset <WorldModelAsset> .ToRelativePath(LoadedAsset.AssetFilePath, this.LoadedAsset.m_worldModelSource.Source); _wmForm.Refresh(); FormHelper.ShowFormInContainerControl(groupBox7, _wmForm); }
protected override void OnAssetDataLoaded(RolePlayCharacterAsset asset) { textBoxCharacterName.Text = asset.CharacterName == null ? string.Empty : asset.CharacterName.ToString(); textBoxCharacterBody.Text = asset.BodyName; textBoxCharacterVoice.Text = asset.VoiceName; _emotionalStateVM = new EmotionalStateVM(this); _autobiographicalMemoryVM = new AutobiographicalMemoryVM(this); this.moodValueLabel.Text = Math.Round(_emotionalStateVM.Mood).ToString(MOOD_FORMAT); this.moodTrackBar.Value = (int)float.Parse(this.moodValueLabel.Text); this.StartTickField.Value = _emotionalStateVM.Start; this.emotionsDataGridView.DataSource = _emotionalStateVM.Emotions; this.dataGridViewAM.DataSource = _autobiographicalMemoryVM.Events; //EA ASSET if (string.IsNullOrEmpty(asset.EmotionalAppraisalAssetSource)) { _eaForm.Hide(); } else { this.pathTextBoxEA.Text = LoadableAsset <EmotionalDecisionMakingAsset> .ToRelativePath(LoadedAsset.AssetFilePath, asset.EmotionalAppraisalAssetSource); var ea = EmotionalAppraisalAsset.LoadFromFile(asset.EmotionalAppraisalAssetSource); _eaForm.LoadedAsset = ea; FormHelper.ShowFormInContainerControl(this.panelEA, _eaForm); } //EDM ASSET if (string.IsNullOrEmpty(asset.EmotionalDecisionMakingSource)) { _edmForm.Hide(); } else { this.textBoxPathEDM.Text = LoadableAsset <EmotionalDecisionMakingAsset> .ToRelativePath(LoadedAsset.AssetFilePath, asset.EmotionalDecisionMakingSource); var edm = EmotionalDecisionMakingAsset.LoadFromFile(asset.EmotionalDecisionMakingSource); _edmForm.LoadedAsset = edm; FormHelper.ShowFormInContainerControl(this.panelEDM, _edmForm); } //SI ASSET if (string.IsNullOrEmpty(asset.SocialImportanceAssetSource)) { _siForm.Hide(); } else { this.textBoxPathSI.Text = LoadableAsset <EmotionalDecisionMakingAsset> .ToRelativePath(LoadedAsset.AssetFilePath, asset.SocialImportanceAssetSource); var si = SocialImportanceAsset.LoadFromFile(asset.SocialImportanceAssetSource); _siForm.LoadedAsset = si; FormHelper.ShowFormInContainerControl(this.panelSI, _siForm); } //CIF ASSET if (string.IsNullOrEmpty(asset.CommeillFautAssetSource)) { _cifForm.Hide(); } else { this.textBoxPathCIF.Text = LoadableAsset <EmotionalDecisionMakingAsset> .ToRelativePath(LoadedAsset.AssetFilePath, asset.CommeillFautAssetSource); var cif = CommeillFautAsset.LoadFromFile(asset.CommeillFautAssetSource); _cifForm.LoadedAsset = cif; FormHelper.ShowFormInContainerControl(this.panelCIF, _cifForm); } //KB _knowledgeBaseVM = new KnowledgeBaseVM(this); dataGridViewBeliefs.DataSource = _knowledgeBaseVM.Beliefs; }