private void Start()
    {
        if (Instance == null)
        {
            Instance = this;
        }
        else if (Instance != this)
        {
            Destroy(gameObject);
        }

        Hide();
        _selectedSaveGameId = string.Empty;
    }
    public void Pressed()
    {
        var saveGameId = transform.GetComponentsInChildren <TextMeshProUGUI>(true)[1].text;

        LoadWindowPopup.SaveGameSelected(saveGameId);
    }