public void ChangeScene(int nScene) { if (loadSceneManager != null) { loadSceneManager.LoadScene(nScene); } }
public IEnumerator Login() { UIManager.Instance.FaderOn(true, 1f); yield return(new WaitForSeconds(1f)); LoadSceneManager.LoadScene(loadSceneName); }
private IEnumerator LoadGameOthers() { UIManager.Instance.FaderOn(true, 1f); yield return(new WaitForSeconds(1f)); LoadSceneManager.LoadScene("MainPlane"); }
private IEnumerator LastScene() { UIManager.Instance.FaderOn(true, 1f); yield return(new WaitForSeconds(1f)); LoadSceneManager.LoadScene("MainMenuScene"); }
private IEnumerator StartLevel(string _sceneName) { UIManager.Instance.FaderOn(true, 1f); yield return(new WaitForSeconds(1f)); LoadSceneManager.LoadScene(_sceneName); }
public void ChangeSceneGamePlay() { gamePlayerGoodsInfo = ShopManager.Instance.GetSelectedPlayerInfo(); LoadSceneManager.LoadScene(LoadSceneManager.sceneNames.gamePlay, playerSprites); AdManager.Instance.GameStartAndStopCoroutine(); //SceneManager.LoadScene("GamePlay", LoadSceneMode.Single); }
public void SetNewLanguage() { LocalizationManager.SetNewLanguage(LocalizationManager.language); if (loadSceneManager != null && startConfiguration == true) { loadSceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); } }
public IEnumerator BackToMenu(float delayTime = 2.0f) { AddHistoryScore(); yield return(new WaitForSecondsRealtime(delayTime)); UIManager.Instance.FaderOn(true, 1f); yield return(new WaitForSecondsRealtime(1)); LoadSceneManager.LoadScene(1); }
public void InitTimer() { if (loadSceneManager != null) { if (LanguagePlayerPref.IsSetPlayerLanguage() && Array.IndexOf(skipScene, loadScene) >= 0) { loadScene++; } loadSceneManager.LoadScene(loadScene, waitTimeInSaconds); } }
private IEnumerator StartLevel(string loadSceneName) { GameManager.Instance.GameOverTriggerEvent(); UIManager.Instance.FaderOn(true, 1f); yield return(new WaitForSeconds(1f)); LoadSceneManager.LoadScene(loadSceneName); GameManager.Instance.GameManagerInit(); if (loadSceneName != "MainMenuScene") { GameManager.Instance.GameStartTriggerEvent(); } UIManager.Instance.FaderOn(false, 1f); }
IEnumerator IntroRoutine() { sidCanvas.SetActive(true); bludwarfCanvas.SetActive(false); load.gameObject.SetActive(false); yield return(new WaitForSeconds(2)); sidCanvas.SetActive(false); bludwarfCanvas.SetActive(true); yield return(new WaitForSeconds(2)); load.gameObject.SetActive(true); load.LoadScene(1); gameObject.SetActive(false); }
private IEnumerator StartLevel(string loadSceneName) { yield return(new WaitForSeconds(1f)); LoadSceneManager.LoadScene(loadSceneName); }
public void OnStartGameClicked() { LoadSceneManager.LoadScene(GameScene); }
public void LoadSceneMainMenu() { LoadSceneManager.LoadScene(LoadSceneManager.sceneNames.mainMenu, null, true); }