Exemple #1
0
    // Use this for initialization
    void Start()
    {
        loadsave     = gmanager.GetComponent <LoadSaveScript> ();
        initPosition = transform.position;

        RefreshNameList();
    }
    void Awake()
    {
        ballColors = MyTools.GetRainbowColor();
        Toplid     = GameObject.Find("TopLid").GetComponent <TopLidScript> ();
        BottomLid  = GameObject.Find("BottomLid").GetComponent <OpenBottomScript> ();

        statManager  = GetComponent <StatsManagerScript> ();
        Admanager    = GetComponent <ManagerAdScript> ();
        inputmanager = GetComponent <InputManagerScript> ();
        loadsave     = GetComponent <LoadSaveScript> ();

        setNewGameState(GameState.MainMenu);

        // for Debug only
        //setNewGameState (GameState.ConfigPlayer);
    }
    // Use this for initialization
    void Start()
    {
        //  player = GameObject.Find("menuController").GetComponent<PlayerControl>();
        notEnough.enabled = false;
        player = GameObject.FindGameObjectWithTag("GameController").GetComponent<LoadSaveScript>();
        player.Load();

        silencerDone.enabled = false;
        smokeDone.enabled = false;
        mineDone.enabled = false;
        logo1 = GameObject.Find("1logo").GetComponent<Image>();
        logo2 = GameObject.Find("2logo").GetComponent<Image>();
        logo3 = GameObject.Find("3logo").GetComponent<Image>();
        logo4 = GameObject.Find("4logo").GetComponent<Image>();
        logo5 = GameObject.Find("5logo").GetComponent<Image>();

        logo1.enabled = false;
        logo2.enabled = false;
        logo3.enabled = false;
        logo4.enabled = false;
        logo5.enabled = false;
    }
Exemple #4
0
 void Awake()
 {
     loadsave = GetComponent <LoadSaveScript> ();
     //PlayerPrefs.DeleteAll ();
     //fetchCreateStats ();
 }
 void Start()
 {
     saveScript = GameObject.FindGameObjectWithTag("GameController").GetComponent<LoadSaveScript>();
     saveScript.Load();
 }
Exemple #6
0
 void Awake()
 {
     gamemanager = GetComponent <GameManagerScript> ();
     loadsave    = GetComponent <LoadSaveScript> ();
 }
 void Awake()
 {
     loadsave   = gmanager.GetComponent <LoadSaveScript> ();
     ImagePanel = GetComponent <Image> ();
 }