public void Term() { if (m_pipRequirementsExists) { // make sure original requirements are reset File.WriteAllText(PythonSettings.kPipRequirementsFile, m_origPipRequirementsContents); SessionState.SetBool(LoadPipRequirements.k_onStartup, true); LoadPipRequirements.LoadRequirements(); } else { // delete file as it didn't exist before the tests ran. File.Delete(PythonSettings.kPipRequirementsFile); } }
public void TestValidPipRequirements() { // add a package to the pip requirements var testRequirementFile = Path.Combine(PipPackagesTest.TestsPath, "test_requirements_2.txt"); Assert.That(testRequirementFile, Does.Exist); string fileContents = File.ReadAllText(testRequirementFile); // To avoid uninstalling any packages, if a requirements file already exists, // base the test requirements on this file. if (m_pipRequirementsExists) { // TODO: what to test if toml is already installed at the expected version? Assert.That(m_origPipRequirementsContents, Does.Not.Contain("toml"), "Is toml already in your requirements.txt file?"); fileContents += "\n" + m_origPipRequirementsContents; } Assert.That(fileContents, Is.Not.Null.Or.Empty); File.WriteAllText(PythonSettings.kPipRequirementsFile, fileContents); // reset on startup variable to simulate Unity starting up SessionState.SetBool(LoadPipRequirements.k_onStartup, true); LoadPipRequirements.LoadRequirements(); var packageUpdateRegex = new Regex("The Project's following Python packages have been updated:.*"); LogAssert.Expect(LogType.Log, packageUpdateRegex); // Check that toml was updated to 0.9.0 var output = PipPackagesTest.CallPipFreeze(); Assert.That(output, Does.Contain("toml==0.9.0\n")); // Test that the requirements are not reloaded again if they change (only loaded at startup) var newFileContents = m_pipRequirementsExists ? m_origPipRequirementsContents : ""; File.WriteAllText(PythonSettings.kPipRequirementsFile, newFileContents); LoadPipRequirements.LoadRequirements(); // toml should still be there as the requirements were not updated output = PipPackagesTest.CallPipFreeze(); Assert.That(output, Does.Contain("toml==0.9.0\n")); }
public void TestNoPipRequirements() { // check that everything works without a requirements.txt file. if (m_pipRequirementsExists) { File.Delete(PythonSettings.kPipRequirementsFile); } Assert.That(PythonSettings.kPipRequirementsFile, Does.Not.Exist); var output = PipPackagesTest.CallPipFreeze(); // reset on startup variable to simulate Unity starting up SessionState.SetBool(LoadPipRequirements.k_onStartup, true); LoadPipRequirements.LoadRequirements(); // output of pip freeze should be the same Assert.That(PipPackagesTest.CallPipFreeze(), Is.EqualTo(output)); }