void Awake()
    {
        getScoreboard = getScoreboardObj.GetComponent <GetScoreboard>();

        chooseBtn = chooseBtnObj.GetComponent <Button>();
        insertBtn = insertBtnObj.GetComponent <Button>();
        dragBtn   = dragBtnObj.GetComponent <Button>();
        allBtn    = allBtnObj.GetComponent <Button>();
        synBtn    = synBtnObj.GetComponent <Button>();

        chooseTxt = chooseBtnObj.GetComponentInChildren <Text>();
        insertTxt = insertBtnObj.GetComponentInChildren <Text>();
        dragTxt   = dragBtnObj.GetComponentInChildren <Text>();
        allTxt    = allBtnObj.GetComponentInChildren <Text>();
        synTxt    = synBtnObj.GetComponentInChildren <Text>();

        contentAreaObjects          = new List <GameObject>();
        leaderboardPlayerPrefabsScr = new List <LeaderboardPlayerPrefab>();

        scrollRectScorboard = objScrollViewTxtScoreboard.GetComponent <ScrollRect>();
        contentTrans        = contentObj.GetComponent <RectTransform>();

        thisPlayerObj.SetActive(false);

        leaderboard = (LoadLeaderboard)GameObject.FindObjectOfType(typeof(LoadLeaderboard));
    }
    // Use this for initialization
    void Awake()
    {
        scrTimer = objTimer.GetComponent <TimerUI>();

        scrollRectScorboard = objScrollViewTxtScoreboard.GetComponent <ScrollRect>();
        contentTrans        = contentObj.GetComponent <RectTransform>();

        thisPlayerObj.SetActive(false);

        leaderboard = (LoadLeaderboard)GameObject.FindObjectOfType(typeof(LoadLeaderboard));
    }
    public IEnumerator IEGetLeaderboardData(LoadLeaderboard sender)
    {
        WWWForm form = new WWWForm();

        form.AddField("action", "getScore");
        WWW www = new WWW(m_Link, form);

        yield return(www);

        LeaderboardResponse response = JsonUtility.FromJson <LeaderboardResponse>(www.text);

        sender.SetData(response);
    }
 public void GetLeaderboardData(LoadLeaderboard sender)
 {
     StartCoroutine(IEGetLeaderboardData(sender));
 }