Exemple #1
0
    IEnumerator coLoadGameData(LoadGameDataRequest request, RPCHandler <LoadGameDataReply> handler)
    {
        //try
        //{
        //    var metaData = new Metadata
        //    {
        //        { "access_key", GameDataManager.Instance.userData.accessKey }
        //    };

        //    var reply = client.LoadGameData(request, metaData);

        //    handler(reply);
        //}
        //catch (Grpc.Core.RpcException e)
        //{
        //    Debug.LogError("RPC failed " + e);
        //}

        yield return(null);
    }
Exemple #2
0
 // LoadGameData
 public void LoadGameData(LoadGameDataRequest request, RPCHandler <LoadGameDataReply> handler)
 {
     StartCoroutine(coLoadGameData(request, handler));
 }
Exemple #3
0
    public void CTosLoadGameDataRequest()
    {
        LoadGameDataRequest request = new LoadGameDataRequest();

        SendTos(request);
    }