void Start() { lm = LiteralManager.getInstance(); onTrigger = false; active = false; foreach (Activable act in acts) { act.deactivate(); } puc = GameObject.FindObjectOfType <PopUpController> (); cc = GameObject.FindObjectOfType <ChatController> (); }
void Awake() { this.cameraRotationSpeed = 5.0f; this.logoWidth = 350.0f; this.logoHeight = 150.0f; this.languageWidth = 100.0f; this.languageHeight = 50.0f; this.spanish = true; this.lm = LiteralManager.getInstance(); lm.setLocale("ES"); }
void Start() { gom = GameObject.FindObjectOfType <GameObjectManager> (); cc = GameObject.FindObjectOfType <CharacterMotor> (); mouseLooks = GameObject.FindObjectsOfType <MouseLook> (); puc = GameObject.FindObjectOfType <PopUpController> (); lm = LiteralManager.getInstance(); qm = new QuestManagerFactory(gom).build(1); qm.start(); qm.Done += new QuestManager.DoneHandler(finishedQM); puc.hidePopup(); activateCursor(false); finished = false; }
void Start() { qm = GameObject.FindObjectOfType <GameManager> (); panels = new ArrayList(); lm = LiteralManager.getInstance(); }