public static bool ConsoleToolStart() { if (isStart) { return(false); } RemoteDeviceInfo deviceInfo = RemoteDeviceInfo.GetLocalDeviceInfo(); UnityRemoteConsoleSettingData config = UnityRemoteConsoleSettingData.GetCofig(); try { string deviceInfoStr = SimpleJsonUtils.ToJson(deviceInfo); LitNetServer.SetNetworkServerManager(deviceInfoStr, config.netPort); LitNetServer.Start(); LoginService loginService = LitNetServer.ServiceManager.Get <LoginService>(); loginService.SetPlayerLoginHandler(new SimplePlayerLoginHandler()); } catch (Exception e) { Debug.LogError(e); return(false); } Debug.Log("LitNetServer.port:" + config.netPort); isStart = true; return(true); }
public void Awake() { string name = Application.productName + "[" + Application.version + "]"; LitNetServer.SetNetworkServerManager(name, port); LitNetServer.ServiceManager.Add <LoginService>(); LitNetServer.Start(); }
//Vector2 v2; //private void OnGUI() //{ // v2 = GUILayout.BeginScrollView(v2); // LogService service = LitNetServer.ServiceManager.Get<LogService>(); // foreach (var item in service.GetLogDatas()) // { // GUILayout.Label(item.ToString()); // } // GUILayout.EndScrollView(); //} private void Update() { float deltaTime = Time.unscaledDeltaTime; LitNetServer.Update(deltaTime); ConsoleBootManager.OnUpdate(); //if (Input.GetKeyDown(KeyCode.L)) //{ // Debug.Log("------log----"); //} }
private void Update() { LitNetServer.Update(Time.deltaTime); }
private void OnApplicationQuit() { LitNetServer.Stop(); }