private void Notify(GameEvent e) { string tag = e.GetTag(); ListenerNotifier notifier = null; if (m_Notifiers.TryGetValue(tag, out notifier)) { notifier.Notify(e); } }
public void Unregister(System.Object objectToNotify, string tag) { Assert.IsFalse(m_DispatchGuard, "Cannot unregister a listener while dispatching !"); ListenerNotifier notifier = null; if (!m_Notifiers.TryGetValue(tag, out notifier)) { Assert.IsTrue(false, "Trying to unregister to GameEvents from " + tag + " but no notifier was found."); } notifier.RemoveListener(objectToNotify, tag); }
public void Register(System.Object objectToNotify, string tag, params System.Type[] GameEventTypes) { Assert.IsFalse(m_DispatchGuard, "Cannot register a listener while dispatching !"); ListenerNotifier notifier = null; if (!m_Notifiers.TryGetValue(tag, out notifier)) { notifier = new ListenerNotifier(tag); m_Notifiers.Add(tag, notifier); } Assert.IsTrue(notifier != null); notifier.AddListener(objectToNotify, tag, GameEventTypes); }
private void StartThreadGroup(AbstractThreadGroup group, int groupCount, SearchByType <AbstractThreadGroup> searcher, LinkedList <Object> testLevelElements, ListenerNotifier notifier) { int numThreads = group.GetNumThreads(); NetMeterContextManager.AddTotalThreads(numThreads); Boolean onErrorStopTest = group.GetOnErrorStopTest(); Boolean onErrorStopTestNow = group.GetOnErrorStopTestNow(); Boolean onErrorStopThread = group.GetOnErrorStopThread(); Boolean onErrorStartNextLoop = group.GetOnErrorStartNextLoop(); String groupName = group.GetName(); log.Info("Starting " + numThreads + " threads for group " + groupName + "."); if (onErrorStopTest) { log.Info("Test will stop on error"); } else if (onErrorStopTestNow) { log.Info("Test will stop abruptly on error"); } else if (onErrorStopThread) { log.Info("Thread will stop on error"); } else if (onErrorStartNextLoop) { log.Info("Thread will start next loop on error"); } else { log.Info("Thread will continue on error"); } OrderedHashTree threadGroupTree = (OrderedHashTree)searcher.GetSubTree(group); threadGroupTree.Put(group, testLevelElements); groups.Add(group); group.Start(groupCount, notifier, threadGroupTree, this); }
public void Run() { log.Info("Running the test!"); running = true; NetMeterContextManager.StartTest(); //try //{ // PreCompiler compiler = new PreCompiler(); // test.Traverse(compiler); //} //catch (Exception ex) //{ // log.Error(String.Format("Error occurred compiling the tree: {0}", ex.Message)); // return; // no point continuing //} /** * Notification of test listeners needs to happen after function * replacement, but before setting RunningVersion to true. */ SearchByType <TestStateListener> testListeners = new SearchByType <TestStateListener>(); // TL - S&E test.Traverse(testListeners); // Merge in any additional test listeners // currently only used by the function parser testListeners.GetSearchResults().AddRange(testList); testList.Clear(); // no longer needed //if (!startListenersLater ) //{ // NotifyTestListenersOfStart(testListeners); //} test.Traverse(new TurnElementsOn()); //if (startListenersLater) //{ // NotifyTestListenersOfStart(testListeners); //} LinkedList <Object> testLevelElements = new LinkedList <Object>(test.list(test.GetArray()[0])); RemoveThreadGroups(testLevelElements); SearchByType <AbstractThreadGroup> searcher = new SearchByType <AbstractThreadGroup>(); test.Traverse(searcher); TestCompiler.Initialize(); ListenerNotifier notifier = new ListenerNotifier(); int groupCount = 0; NetMeterContextManager.ClearTotalThreads(); /* * Here's where the test really starts. Run a Full GC now: it's no harm * at all (just delays test start by a tiny amount) and hitting one too * early in the test can impair results for short tests. */ NetMeterUtils.helpGC(); NetMeterContextManager.GetContext().SetSamplingStarted(true); Boolean mainGroups = running; // still running at this point, i.e. setUp was not cancelled while (running) { foreach (AbstractThreadGroup group in searcher.GetSearchResults()) { groupCount++; String groupName = group.GetName(); log.Info(String.Format("Starting ThreadGroup: {0} : {1}", groupCount, groupName)); StartThreadGroup(group, groupCount, searcher, testLevelElements, notifier); if (serialized) { log.Info(String.Format("Waiting for thread group: {0} to finish before starting next group", groupName)); group.WaitThreadsStopped(); } } } if (groupCount == 0) { // No TGs found log.Info("No enabled thread groups found"); } else { if (running) { log.Info("All thread groups have been started"); } else { log.Info("Test stopped - no more thread groups will be started"); } } //wait for all Test Threads To Exit WaitThreadsStopped(); NotifyTestListenersOfEnd(testListeners); }