protected virtual void Start() { player = FindObjectOfType <Player>(); anim = GetComponent <Animator>(); listOfTheLiving = FindObjectOfType <ListOfTheLiving>(); board = FindObjectOfType <Tilemap>().GetComponent <Board>(); infoUI = FindObjectOfType <InfoUI>(); }
private void Start() { listOfTheLiving = FindObjectOfType <ListOfTheLiving>(); }
private void Start() { listOfTheLiving = GetComponent <ListOfTheLiving>(); board = GameObject.FindObjectOfType <Tilemap>().GetComponent <Board>(); }