private void detach_LinqRoundResults(LinqRoundResult entity) { this.SendPropertyChanging(); entity.LinqGamePlayer = null; }
partial void DeleteLinqRoundResult(LinqRoundResult instance);
partial void InsertLinqRoundResult(LinqRoundResult instance);
partial void UpdateLinqRoundResult(LinqRoundResult instance);
private void detach_LinqRoundResults(LinqRoundResult entity) { this.SendPropertyChanging(); entity.LinqSeriesRound = null; }