public SkeletonData ReadSkeletonData(TextReader reader)
        {
            if (reader == null)
            {
                throw new ArgumentNullException("reader cannot be null.");
            }

            var scale        = this.Scale;
            var skeletonData = new SkeletonData();

            var root = Json.Deserialize(reader) as Dictionary <String, Object>;

            if (root == null)
            {
                throw new Exception("Invalid JSON.");
            }

            // Skeleton.
            if (root.ContainsKey("skeleton"))
            {
                var skeletonMap = (Dictionary <String, Object>)root["skeleton"];
                skeletonData.hash    = (String)skeletonMap["hash"];
                skeletonData.version = (String)skeletonMap["spine"];
                skeletonData.width   = GetFloat(skeletonMap, "width", 0);
                skeletonData.height  = GetFloat(skeletonMap, "height", 0);
            }

            // Bones.
            foreach (Dictionary <String, Object> boneMap in (List <Object>)root["bones"])
            {
                BoneData parent = null;
                if (boneMap.ContainsKey("parent"))
                {
                    parent = skeletonData.FindBone((String)boneMap["parent"]);
                    if (parent == null)
                    {
                        throw new Exception("Parent bone not found: " + boneMap["parent"]);
                    }
                }
                var boneData = new BoneData((String)boneMap["name"], parent);
                boneData.length          = GetFloat(boneMap, "length", 0) * scale;
                boneData.x               = GetFloat(boneMap, "x", 0) * scale;
                boneData.y               = GetFloat(boneMap, "y", 0) * scale;
                boneData.rotation        = GetFloat(boneMap, "rotation", 0);
                boneData.scaleX          = GetFloat(boneMap, "scaleX", 1);
                boneData.scaleY          = GetFloat(boneMap, "scaleY", 1);
                boneData.inheritScale    = GetBoolean(boneMap, "inheritScale", true);
                boneData.inheritRotation = GetBoolean(boneMap, "inheritRotation", true);
                skeletonData.bones.Add(boneData);
            }

            // IK constraints.
            if (root.ContainsKey("ik"))
            {
                foreach (Dictionary <String, Object> ikMap in (List <Object>)root["ik"])
                {
                    IkConstraintData ikConstraintData = new IkConstraintData((String)ikMap["name"]);

                    foreach (String boneName in (List <Object>)ikMap["bones"])
                    {
                        BoneData bone = skeletonData.FindBone(boneName);
                        if (bone == null)
                        {
                            throw new Exception("IK bone not found: " + boneName);
                        }
                        ikConstraintData.bones.Add(bone);
                    }

                    String targetName = (String)ikMap["target"];
                    ikConstraintData.target = skeletonData.FindBone(targetName);
                    if (ikConstraintData.target == null)
                    {
                        throw new Exception("Target bone not found: " + targetName);
                    }

                    ikConstraintData.bendDirection = GetBoolean(ikMap, "bendPositive", true) ? 1 : -1;
                    ikConstraintData.mix           = GetFloat(ikMap, "mix", 1);

                    skeletonData.ikConstraints.Add(ikConstraintData);
                }
            }

            // Transform constraints.
            if (root.ContainsKey("transform"))
            {
                foreach (Dictionary <String, Object> transformMap in (List <Object>)root["transform"])
                {
                    TransformConstraintData transformConstraintData = new TransformConstraintData((String)transformMap["name"]);

                    String boneName = (String)transformMap["bone"];
                    transformConstraintData.bone = skeletonData.FindBone(boneName);
                    if (transformConstraintData.bone == null)
                    {
                        throw new Exception("Bone not found: " + boneName);
                    }

                    String targetName = (String)transformMap["target"];
                    transformConstraintData.target = skeletonData.FindBone(targetName);
                    if (transformConstraintData.target == null)
                    {
                        throw new Exception("Target bone not found: " + targetName);
                    }

                    transformConstraintData.translateMix = GetFloat(transformMap, "translateMix", 1);
                    transformConstraintData.x            = GetFloat(transformMap, "x", 0) * scale;
                    transformConstraintData.y            = GetFloat(transformMap, "y", 0) * scale;

                    skeletonData.transformConstraints.Add(transformConstraintData);
                }
            }

            // Slots.
            if (root.ContainsKey("slots"))
            {
                foreach (Dictionary <String, Object> slotMap in (List <Object>)root["slots"])
                {
                    var      slotName = (String)slotMap["name"];
                    var      boneName = (String)slotMap["bone"];
                    BoneData boneData = skeletonData.FindBone(boneName);
                    if (boneData == null)
                    {
                        throw new Exception("Slot bone not found: " + boneName);
                    }
                    var slotData = new SlotData(slotName, boneData);

                    if (slotMap.ContainsKey("color"))
                    {
                        var color = (String)slotMap["color"];
                        slotData.r = ToColor(color, 0);
                        slotData.g = ToColor(color, 1);
                        slotData.b = ToColor(color, 2);
                        slotData.a = ToColor(color, 3);
                    }

                    if (slotMap.ContainsKey("attachment"))
                    {
                        slotData.attachmentName = (String)slotMap["attachment"];
                    }

                    if (slotMap.ContainsKey("blend"))
                    {
                        slotData.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (String)slotMap["blend"], false);
                    }
                    else
                    {
                        slotData.blendMode = BlendMode.normal;
                    }

                    skeletonData.slots.Add(slotData);
                }
            }

            // Skins.
            if (root.ContainsKey("skins"))
            {
                foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["skins"])
                {
                    var skin = new Skin(entry.Key);
                    foreach (KeyValuePair <String, Object> slotEntry in (Dictionary <String, Object>)entry.Value)
                    {
                        int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key);
                        foreach (KeyValuePair <String, Object> attachmentEntry in ((Dictionary <String, Object>)slotEntry.Value))
                        {
                            Attachment attachment = ReadAttachment(skin, slotIndex, attachmentEntry.Key, (Dictionary <String, Object>)attachmentEntry.Value);
                            if (attachment != null)
                            {
                                skin.AddAttachment(slotIndex, attachmentEntry.Key, attachment);
                            }
                        }
                    }
                    skeletonData.skins.Add(skin);
                    if (skin.name == "default")
                    {
                        skeletonData.defaultSkin = skin;
                    }
                }
            }

            // Linked meshes.
            for (int i = 0, n = linkedMeshes.Count; i < n; i++)
            {
                LinkedMesh linkedMesh = linkedMeshes[i];
                Skin       skin       = linkedMesh.skin == null ? skeletonData.defaultSkin : skeletonData.FindSkin(linkedMesh.skin);
                if (skin == null)
                {
                    throw new Exception("Slot not found: " + linkedMesh.skin);
                }
                Attachment parent = skin.GetAttachment(linkedMesh.slotIndex, linkedMesh.parent);
                if (parent == null)
                {
                    throw new Exception("Parent mesh not found: " + linkedMesh.parent);
                }
                if (linkedMesh.mesh is MeshAttachment)
                {
                    MeshAttachment mesh = (MeshAttachment)linkedMesh.mesh;
                    mesh.ParentMesh = (MeshAttachment)parent;
                    mesh.UpdateUVs();
                }
                else
                {
                    WeightedMeshAttachment mesh = (WeightedMeshAttachment)linkedMesh.mesh;
                    mesh.ParentMesh = (WeightedMeshAttachment)parent;
                    mesh.UpdateUVs();
                }
            }
            linkedMeshes.Clear();

            // Events.
            if (root.ContainsKey("events"))
            {
                foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["events"])
                {
                    var entryMap  = (Dictionary <String, Object>)entry.Value;
                    var eventData = new EventData(entry.Key);
                    eventData.Int    = GetInt(entryMap, "int", 0);
                    eventData.Float  = GetFloat(entryMap, "float", 0);
                    eventData.String = GetString(entryMap, "string", null);
                    skeletonData.events.Add(eventData);
                }
            }

            // Animations.
            if (root.ContainsKey("animations"))
            {
                foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["animations"])
                {
                    ReadAnimation(entry.Key, (Dictionary <String, Object>)entry.Value, skeletonData);
                }
            }

            skeletonData.bones.TrimExcess();
            skeletonData.slots.TrimExcess();
            skeletonData.skins.TrimExcess();
            skeletonData.events.TrimExcess();
            skeletonData.animations.TrimExcess();
            skeletonData.ikConstraints.TrimExcess();
            return(skeletonData);
        }
Exemple #2
0
        public SkeletonData ReadSkeletonData(TextReader reader)
        {
            if (reader == null)
            {
                throw new ArgumentNullException("reader", "reader cannot be null.");
            }

            var scale        = this.Scale;
            var skeletonData = new SkeletonData();

            var root = Json.Deserialize(reader) as Dictionary <String, Object>;

            if (root == null)
            {
                throw new Exception("Invalid JSON.");
            }

            // Skeleton.
            if (root.ContainsKey("skeleton"))
            {
                var skeletonMap = (Dictionary <String, Object>)root["skeleton"];
                skeletonData.hash    = (String)skeletonMap["hash"];
                skeletonData.version = (String)skeletonMap["spine"];
                skeletonData.width   = GetFloat(skeletonMap, "width", 0);
                skeletonData.height  = GetFloat(skeletonMap, "height", 0);
            }

            // Bones.
            foreach (Dictionary <String, Object> boneMap in (List <Object>)root["bones"])
            {
                BoneData parent = null;
                if (boneMap.ContainsKey("parent"))
                {
                    parent = skeletonData.FindBone((String)boneMap["parent"]);
                    if (parent == null)
                    {
                        throw new Exception("Parent bone not found: " + boneMap["parent"]);
                    }
                }
                var data = new BoneData(skeletonData.Bones.Count, (String)boneMap["name"], parent);
                data.length          = GetFloat(boneMap, "length", 0) * scale;
                data.x               = GetFloat(boneMap, "x", 0) * scale;
                data.y               = GetFloat(boneMap, "y", 0) * scale;
                data.rotation        = GetFloat(boneMap, "rotation", 0);
                data.scaleX          = GetFloat(boneMap, "scaleX", 1);
                data.scaleY          = GetFloat(boneMap, "scaleY", 1);
                data.shearX          = GetFloat(boneMap, "shearX", 0);
                data.shearY          = GetFloat(boneMap, "shearY", 0);
                data.inheritRotation = GetBoolean(boneMap, "inheritRotation", true);
                data.inheritScale    = GetBoolean(boneMap, "inheritScale", true);

                skeletonData.bones.Add(data);
            }

            // Slots.
            if (root.ContainsKey("slots"))
            {
                foreach (Dictionary <String, Object> slotMap in (List <Object>)root["slots"])
                {
                    var      slotName = (String)slotMap["name"];
                    var      boneName = (String)slotMap["bone"];
                    BoneData boneData = skeletonData.FindBone(boneName);
                    if (boneData == null)
                    {
                        throw new Exception("Slot bone not found: " + boneName);
                    }
                    var data = new SlotData(skeletonData.Slots.Count, slotName, boneData);

                    if (slotMap.ContainsKey("color"))
                    {
                        var color = (String)slotMap["color"];
                        data.r = ToColor(color, 0);
                        data.g = ToColor(color, 1);
                        data.b = ToColor(color, 2);
                        data.a = ToColor(color, 3);
                    }

                    data.attachmentName = GetString(slotMap, "attachment", null);
                    if (slotMap.ContainsKey("blend"))
                    {
                        data.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (String)slotMap["blend"], false);
                    }
                    else
                    {
                        data.blendMode = BlendMode.normal;
                    }
                    skeletonData.slots.Add(data);
                }
            }

            // IK constraints.
            if (root.ContainsKey("ik"))
            {
                foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["ik"])
                {
                    IkConstraintData data = new IkConstraintData((String)constraintMap["name"]);

                    foreach (String boneName in (List <Object>)constraintMap["bones"])
                    {
                        BoneData bone = skeletonData.FindBone(boneName);
                        if (bone == null)
                        {
                            throw new Exception("IK constraint bone not found: " + boneName);
                        }
                        data.bones.Add(bone);
                    }

                    String targetName = (String)constraintMap["target"];
                    data.target = skeletonData.FindBone(targetName);
                    if (data.target == null)
                    {
                        throw new Exception("Target bone not found: " + targetName);
                    }

                    data.bendDirection = GetBoolean(constraintMap, "bendPositive", true) ? 1 : -1;
                    data.mix           = GetFloat(constraintMap, "mix", 1);

                    skeletonData.ikConstraints.Add(data);
                }
            }

            // Transform constraints.
            if (root.ContainsKey("transform"))
            {
                foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["transform"])
                {
                    TransformConstraintData data = new TransformConstraintData((String)constraintMap["name"]);

                    foreach (String boneName in (List <Object>)constraintMap["bones"])
                    {
                        BoneData bone = skeletonData.FindBone(boneName);
                        if (bone == null)
                        {
                            throw new Exception("Transform constraint bone not found: " + boneName);
                        }
                        data.bones.Add(bone);
                    }

                    String targetName = (String)constraintMap["target"];
                    data.target = skeletonData.FindBone(targetName);
                    if (data.target == null)
                    {
                        throw new Exception("Target bone not found: " + targetName);
                    }

                    data.offsetRotation = GetFloat(constraintMap, "rotation", 0);
                    data.offsetX        = GetFloat(constraintMap, "x", 0) * scale;
                    data.offsetY        = GetFloat(constraintMap, "y", 0) * scale;
                    data.offsetScaleX   = GetFloat(constraintMap, "scaleX", 0);
                    data.offsetScaleY   = GetFloat(constraintMap, "scaleY", 0);
                    data.offsetShearY   = GetFloat(constraintMap, "shearY", 0);

                    data.rotateMix    = GetFloat(constraintMap, "rotateMix", 1);
                    data.translateMix = GetFloat(constraintMap, "translateMix", 1);
                    data.scaleMix     = GetFloat(constraintMap, "scaleMix", 1);
                    data.shearMix     = GetFloat(constraintMap, "shearMix", 1);

                    skeletonData.transformConstraints.Add(data);
                }
            }

            // Path constraints.
            if (root.ContainsKey("path"))
            {
                foreach (Dictionary <String, Object> constraintMap in (List <Object>)root["path"])
                {
                    PathConstraintData data = new PathConstraintData((String)constraintMap["name"]);

                    foreach (String boneName in (List <Object>)constraintMap["bones"])
                    {
                        BoneData bone = skeletonData.FindBone(boneName);
                        if (bone == null)
                        {
                            throw new Exception("Path bone not found: " + boneName);
                        }
                        data.bones.Add(bone);
                    }

                    String targetName = (String)constraintMap["target"];
                    data.target = skeletonData.FindSlot(targetName);
                    if (data.target == null)
                    {
                        throw new Exception("Target slot not found: " + targetName);
                    }

                    data.positionMode   = (PositionMode)Enum.Parse(typeof(PositionMode), GetString(constraintMap, "positionMode", "percent"), true);
                    data.spacingMode    = (SpacingMode)Enum.Parse(typeof(SpacingMode), GetString(constraintMap, "spacingMode", "length"), true);
                    data.rotateMode     = (RotateMode)Enum.Parse(typeof(RotateMode), GetString(constraintMap, "rotateMode", "tangent"), true);
                    data.offsetRotation = GetFloat(constraintMap, "rotation", 0);
                    data.position       = GetFloat(constraintMap, "position", 0);
                    if (data.positionMode == PositionMode.Fixed)
                    {
                        data.position *= scale;
                    }
                    data.spacing = GetFloat(constraintMap, "spacing", 0);
                    if (data.spacingMode == SpacingMode.Length || data.spacingMode == SpacingMode.Fixed)
                    {
                        data.spacing *= scale;
                    }
                    data.rotateMix    = GetFloat(constraintMap, "rotateMix", 1);
                    data.translateMix = GetFloat(constraintMap, "translateMix", 1);

                    skeletonData.pathConstraints.Add(data);
                }
            }

            // Skins.
            if (root.ContainsKey("skins"))
            {
                foreach (KeyValuePair <String, Object> skinMap in (Dictionary <String, Object>)root["skins"])
                {
                    var skin = new Skin(skinMap.Key);
                    foreach (KeyValuePair <String, Object> slotEntry in (Dictionary <String, Object>)skinMap.Value)
                    {
                        int slotIndex = skeletonData.FindSlotIndex(slotEntry.Key);
                        foreach (KeyValuePair <String, Object> entry in ((Dictionary <String, Object>)slotEntry.Value))
                        {
                            try {
                                Attachment attachment = ReadAttachment((Dictionary <String, Object>)entry.Value, skin, slotIndex, entry.Key);
                                if (attachment != null)
                                {
                                    skin.AddAttachment(slotIndex, entry.Key, attachment);
                                }
                            } catch (Exception e) {
                                throw new Exception("Error reading attachment: " + entry.Key + ", skin: " + skin, e);
                            }
                        }
                    }
                    skeletonData.skins.Add(skin);
                    if (skin.name == "default")
                    {
                        skeletonData.defaultSkin = skin;
                    }
                }
            }

            // Linked meshes.
            for (int i = 0, n = linkedMeshes.Count; i < n; i++)
            {
                LinkedMesh linkedMesh = linkedMeshes[i];
                Skin       skin       = linkedMesh.skin == null ? skeletonData.defaultSkin : skeletonData.FindSkin(linkedMesh.skin);
                if (skin == null)
                {
                    throw new Exception("Slot not found: " + linkedMesh.skin);
                }
                Attachment parent = skin.GetAttachment(linkedMesh.slotIndex, linkedMesh.parent);
                if (parent == null)
                {
                    throw new Exception("Parent mesh not found: " + linkedMesh.parent);
                }
                linkedMesh.mesh.ParentMesh = (MeshAttachment)parent;
                linkedMesh.mesh.UpdateUVs();
            }
            linkedMeshes.Clear();

            // Events.
            if (root.ContainsKey("events"))
            {
                foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["events"])
                {
                    var entryMap = (Dictionary <String, Object>)entry.Value;
                    var data     = new EventData(entry.Key);
                    data.Int    = GetInt(entryMap, "int", 0);
                    data.Float  = GetFloat(entryMap, "float", 0);
                    data.String = GetString(entryMap, "string", null);
                    skeletonData.events.Add(data);
                }
            }

            // Animations.
            if (root.ContainsKey("animations"))
            {
                foreach (KeyValuePair <String, Object> entry in (Dictionary <String, Object>)root["animations"])
                {
                    try {
                        ReadAnimation((Dictionary <String, Object>)entry.Value, entry.Key, skeletonData);
                    } catch (Exception e) {
                        throw new Exception("Error reading animation: " + entry.Key, e);
                    }
                }
            }

            skeletonData.bones.TrimExcess();
            skeletonData.slots.TrimExcess();
            skeletonData.skins.TrimExcess();
            skeletonData.events.TrimExcess();
            skeletonData.animations.TrimExcess();
            skeletonData.ikConstraints.TrimExcess();
            return(skeletonData);
        }
Exemple #3
0
        public SkeletonData ReadSkeletonData(TextReader reader)
        {
            if (reader == null)
            {
                throw new ArgumentNullException("reader", "reader cannot be null.");
            }
            float        scale        = Scale;
            SkeletonData skeletonData = new SkeletonData();
            Dictionary <string, object> dictionary = Json.Deserialize(reader) as Dictionary <string, object>;

            if (dictionary == null)
            {
                throw new Exception("Invalid JSON.");
            }
            if (dictionary.ContainsKey("skeleton"))
            {
                Dictionary <string, object> dictionary2 = (Dictionary <string, object>)dictionary["skeleton"];
                skeletonData.hash       = (string)dictionary2["hash"];
                skeletonData.version    = (string)dictionary2["spine"];
                skeletonData.width      = GetFloat(dictionary2, "width", 0f);
                skeletonData.height     = GetFloat(dictionary2, "height", 0f);
                skeletonData.fps        = GetFloat(dictionary2, "fps", 0f);
                skeletonData.imagesPath = GetString(dictionary2, "images", null);
            }
            foreach (Dictionary <string, object> item in (List <object>)dictionary["bones"])
            {
                BoneData boneData = null;
                if (item.ContainsKey("parent"))
                {
                    boneData = skeletonData.FindBone((string)item["parent"]);
                    if (boneData == null)
                    {
                        throw new Exception("Parent bone not found: " + item["parent"]);
                    }
                }
                BoneData boneData2 = new BoneData(skeletonData.Bones.Count, (string)item["name"], boneData);
                boneData2.length   = GetFloat(item, "length", 0f) * scale;
                boneData2.x        = GetFloat(item, "x", 0f) * scale;
                boneData2.y        = GetFloat(item, "y", 0f) * scale;
                boneData2.rotation = GetFloat(item, "rotation", 0f);
                boneData2.scaleX   = GetFloat(item, "scaleX", 1f);
                boneData2.scaleY   = GetFloat(item, "scaleY", 1f);
                boneData2.shearX   = GetFloat(item, "shearX", 0f);
                boneData2.shearY   = GetFloat(item, "shearY", 0f);
                string @string = GetString(item, "transform", TransformMode.Normal.ToString());
                boneData2.transformMode = (TransformMode)Enum.Parse(typeof(TransformMode), @string, ignoreCase: true);
                skeletonData.bones.Add(boneData2);
            }
            if (dictionary.ContainsKey("slots"))
            {
                foreach (Dictionary <string, object> item2 in (List <object>)dictionary["slots"])
                {
                    string   name      = (string)item2["name"];
                    string   text      = (string)item2["bone"];
                    BoneData boneData3 = skeletonData.FindBone(text);
                    if (boneData3 == null)
                    {
                        throw new Exception("Slot bone not found: " + text);
                    }
                    SlotData slotData = new SlotData(skeletonData.Slots.Count, name, boneData3);
                    if (item2.ContainsKey("color"))
                    {
                        string hexString = (string)item2["color"];
                        slotData.r = ToColor(hexString, 0);
                        slotData.g = ToColor(hexString, 1);
                        slotData.b = ToColor(hexString, 2);
                        slotData.a = ToColor(hexString, 3);
                    }
                    if (item2.ContainsKey("dark"))
                    {
                        string hexString2 = (string)item2["dark"];
                        slotData.r2             = ToColor(hexString2, 0, 6);
                        slotData.g2             = ToColor(hexString2, 1, 6);
                        slotData.b2             = ToColor(hexString2, 2, 6);
                        slotData.hasSecondColor = true;
                    }
                    slotData.attachmentName = GetString(item2, "attachment", null);
                    if (item2.ContainsKey("blend"))
                    {
                        slotData.blendMode = (BlendMode)Enum.Parse(typeof(BlendMode), (string)item2["blend"], ignoreCase: true);
                    }
                    else
                    {
                        slotData.blendMode = BlendMode.Normal;
                    }
                    skeletonData.slots.Add(slotData);
                }
            }
            if (dictionary.ContainsKey("ik"))
            {
                foreach (Dictionary <string, object> item3 in (List <object>)dictionary["ik"])
                {
                    IkConstraintData ikConstraintData = new IkConstraintData((string)item3["name"]);
                    ikConstraintData.order = GetInt(item3, "order", 0);
                    foreach (string item4 in (List <object>)item3["bones"])
                    {
                        BoneData boneData4 = skeletonData.FindBone(item4);
                        if (boneData4 == null)
                        {
                            throw new Exception("IK constraint bone not found: " + item4);
                        }
                        ikConstraintData.bones.Add(boneData4);
                    }
                    string text3 = (string)item3["target"];
                    ikConstraintData.target = skeletonData.FindBone(text3);
                    if (ikConstraintData.target == null)
                    {
                        throw new Exception("Target bone not found: " + text3);
                    }
                    ikConstraintData.bendDirection = (GetBoolean(item3, "bendPositive", defaultValue: true) ? 1 : (-1));
                    ikConstraintData.mix           = GetFloat(item3, "mix", 1f);
                    skeletonData.ikConstraints.Add(ikConstraintData);
                }
            }
            if (dictionary.ContainsKey("transform"))
            {
                foreach (Dictionary <string, object> item5 in (List <object>)dictionary["transform"])
                {
                    TransformConstraintData transformConstraintData = new TransformConstraintData((string)item5["name"]);
                    transformConstraintData.order = GetInt(item5, "order", 0);
                    foreach (string item6 in (List <object>)item5["bones"])
                    {
                        BoneData boneData5 = skeletonData.FindBone(item6);
                        if (boneData5 == null)
                        {
                            throw new Exception("Transform constraint bone not found: " + item6);
                        }
                        transformConstraintData.bones.Add(boneData5);
                    }
                    string text5 = (string)item5["target"];
                    transformConstraintData.target = skeletonData.FindBone(text5);
                    if (transformConstraintData.target == null)
                    {
                        throw new Exception("Target bone not found: " + text5);
                    }
                    transformConstraintData.local          = GetBoolean(item5, "local", defaultValue: false);
                    transformConstraintData.relative       = GetBoolean(item5, "relative", defaultValue: false);
                    transformConstraintData.offsetRotation = GetFloat(item5, "rotation", 0f);
                    transformConstraintData.offsetX        = GetFloat(item5, "x", 0f) * scale;
                    transformConstraintData.offsetY        = GetFloat(item5, "y", 0f) * scale;
                    transformConstraintData.offsetScaleX   = GetFloat(item5, "scaleX", 0f);
                    transformConstraintData.offsetScaleY   = GetFloat(item5, "scaleY", 0f);
                    transformConstraintData.offsetShearY   = GetFloat(item5, "shearY", 0f);
                    transformConstraintData.rotateMix      = GetFloat(item5, "rotateMix", 1f);
                    transformConstraintData.translateMix   = GetFloat(item5, "translateMix", 1f);
                    transformConstraintData.scaleMix       = GetFloat(item5, "scaleMix", 1f);
                    transformConstraintData.shearMix       = GetFloat(item5, "shearMix", 1f);
                    skeletonData.transformConstraints.Add(transformConstraintData);
                }
            }
            if (dictionary.ContainsKey("path"))
            {
                foreach (Dictionary <string, object> item7 in (List <object>)dictionary["path"])
                {
                    PathConstraintData pathConstraintData = new PathConstraintData((string)item7["name"]);
                    pathConstraintData.order = GetInt(item7, "order", 0);
                    foreach (string item8 in (List <object>)item7["bones"])
                    {
                        BoneData boneData6 = skeletonData.FindBone(item8);
                        if (boneData6 == null)
                        {
                            throw new Exception("Path bone not found: " + item8);
                        }
                        pathConstraintData.bones.Add(boneData6);
                    }
                    string text7 = (string)item7["target"];
                    pathConstraintData.target = skeletonData.FindSlot(text7);
                    if (pathConstraintData.target == null)
                    {
                        throw new Exception("Target slot not found: " + text7);
                    }
                    pathConstraintData.positionMode   = (PositionMode)Enum.Parse(typeof(PositionMode), GetString(item7, "positionMode", "percent"), ignoreCase: true);
                    pathConstraintData.spacingMode    = (SpacingMode)Enum.Parse(typeof(SpacingMode), GetString(item7, "spacingMode", "length"), ignoreCase: true);
                    pathConstraintData.rotateMode     = (RotateMode)Enum.Parse(typeof(RotateMode), GetString(item7, "rotateMode", "tangent"), ignoreCase: true);
                    pathConstraintData.offsetRotation = GetFloat(item7, "rotation", 0f);
                    pathConstraintData.position       = GetFloat(item7, "position", 0f);
                    if (pathConstraintData.positionMode == PositionMode.Fixed)
                    {
                        pathConstraintData.position *= scale;
                    }
                    pathConstraintData.spacing = GetFloat(item7, "spacing", 0f);
                    if (pathConstraintData.spacingMode == SpacingMode.Length || pathConstraintData.spacingMode == SpacingMode.Fixed)
                    {
                        pathConstraintData.spacing *= scale;
                    }
                    pathConstraintData.rotateMix    = GetFloat(item7, "rotateMix", 1f);
                    pathConstraintData.translateMix = GetFloat(item7, "translateMix", 1f);
                    skeletonData.pathConstraints.Add(pathConstraintData);
                }
            }
            if (dictionary.ContainsKey("skins"))
            {
                foreach (KeyValuePair <string, object> item9 in (Dictionary <string, object>)dictionary["skins"])
                {
                    Skin skin = new Skin(item9.Key);
                    foreach (KeyValuePair <string, object> item10 in (Dictionary <string, object>)item9.Value)
                    {
                        int slotIndex = skeletonData.FindSlotIndex(item10.Key);
                        foreach (KeyValuePair <string, object> item11 in (Dictionary <string, object>)item10.Value)
                        {
                            try
                            {
                                Attachment attachment = ReadAttachment((Dictionary <string, object>)item11.Value, skin, slotIndex, item11.Key, skeletonData);
                                if (attachment != null)
                                {
                                    skin.AddAttachment(slotIndex, item11.Key, attachment);
                                }
                            }
                            catch (Exception innerException)
                            {
                                throw new Exception("Error reading attachment: " + item11.Key + ", skin: " + skin, innerException);
                            }
                        }
                    }
                    skeletonData.skins.Add(skin);
                    if (skin.name == "default")
                    {
                        skeletonData.defaultSkin = skin;
                    }
                }
            }
            int i = 0;

            for (int count = linkedMeshes.Count; i < count; i++)
            {
                LinkedMesh linkedMesh = linkedMeshes[i];
                Skin       skin2      = (linkedMesh.skin != null) ? skeletonData.FindSkin(linkedMesh.skin) : skeletonData.defaultSkin;
                if (skin2 == null)
                {
                    throw new Exception("Slot not found: " + linkedMesh.skin);
                }
                Attachment attachment2 = skin2.GetAttachment(linkedMesh.slotIndex, linkedMesh.parent);
                if (attachment2 == null)
                {
                    throw new Exception("Parent mesh not found: " + linkedMesh.parent);
                }
                linkedMesh.mesh.ParentMesh = (MeshAttachment)attachment2;
                linkedMesh.mesh.UpdateUVs();
            }
            linkedMeshes.Clear();
            if (dictionary.ContainsKey("events"))
            {
                foreach (KeyValuePair <string, object> item12 in (Dictionary <string, object>)dictionary["events"])
                {
                    Dictionary <string, object> map = (Dictionary <string, object>)item12.Value;
                    EventData eventData             = new EventData(item12.Key);
                    eventData.Int    = GetInt(map, "int", 0);
                    eventData.Float  = GetFloat(map, "float", 0f);
                    eventData.String = GetString(map, "string", string.Empty);
                    skeletonData.events.Add(eventData);
                }
            }
            if (dictionary.ContainsKey("animations"))
            {
                foreach (KeyValuePair <string, object> item13 in (Dictionary <string, object>)dictionary["animations"])
                {
                    try
                    {
                        ReadAnimation((Dictionary <string, object>)item13.Value, item13.Key, skeletonData);
                    }
                    catch (Exception innerException2)
                    {
                        throw new Exception("Error reading animation: " + item13.Key, innerException2);
                    }
                }
            }
            skeletonData.bones.TrimExcess();
            skeletonData.slots.TrimExcess();
            skeletonData.skins.TrimExcess();
            skeletonData.events.TrimExcess();
            skeletonData.animations.TrimExcess();
            skeletonData.ikConstraints.TrimExcess();
            return(skeletonData);
        }