/// <summary> /// Create all link sources and targets provided by this shape /// </summary> public override void CreateAllLinks() { base.CreateAllLinks(); LinkTargets.Add(new LinkTargetVisiblity(this, "VisibilityTarget_1")); }
/// <summary> /// Create all link sources and targets provided by this shape /// </summary> public override void CreateAllLinks() { base.CreateAllLinks(); LinkTargets.Add(new LinkTargetConstraint(this, "ConstraintTarget_1")); // add link target that allows to assign the constraint to particle groups }