// Use this for initialization void Start() { linkStats = (LinkStats)GameObject.Find("Link").GetComponent(typeof(LinkStats)); linkMovement = (LinkMovement)GameObject.Find("Link").GetComponent(typeof(LinkMovement)); link = GameObject.Find("Link"); roomsVisited = new Dictionary<string, bool>(); roomsVisited.Add("c1", true); }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.tag == "Player") { linkStats = GameObject.FindGameObjectWithTag("Player").GetComponent <LinkStats>(); OnCollision(collision); Destroy(gameObject); } }
// Use this for initialization void Start() { link = FindObjectOfType <LinkStats>(); FindObjectOfType <LinkStats>().OnDeath += OnGameOver; }
// Use this for initialization void Start() { linkStats = GameObject.FindGameObjectWithTag("Player").GetComponent <LinkStats>(); }
// Use this for initialization void Start() { linkStats = (LinkStats)GetComponent(typeof(LinkStats)); hud = (HUD)GameObject.Find("HUD").GetComponent(typeof(HUD)); }