public async Task RegisterBingoMenuAsync()
        {
            var menus = await _client.GetRichMenuListAsync();

            foreach (var menu in menus)
            {
                await _client.DeleteRichMenuAsync(menu.RichMenuId);
            }

            await CreateMenuAsync(MENU_START, Properties.Resources.menu_start,
                                  new ActionArea()
            {
                Action = new MessageTemplateAction("ゲームを開始する", "開始"),
                Bounds = new ImagemapArea(0, 0, BUTTON_M_WIDTH, BUTTON_HEIGHT)
            },
                                  new ActionArea()
            {
                Action = new MessageTemplateAction("ゲームに参加する", "参加"),
                Bounds = new ImagemapArea(BUTTON_M_WIDTH, 0, BUTTON_M_WIDTH, BUTTON_HEIGHT)
            },
                                  new ActionArea()
            {
                Action = new PostbackTemplateAction("ヒント", POSTBACK_DATA_START_MENU_HINT),
                Bounds = new ImagemapArea(BUTTON_M_WIDTH * 2, 0, BUTTON_M_WIDTH, BUTTON_HEIGHT)
            });

            await CreateMenuAsync(MENU_GAME, Properties.Resources.menu_game,
                                  new ActionArea()
            {
                Action = new MessageTemplateAction("番号を引く", "ドロー"),
                Bounds = new ImagemapArea(0, 0, BUTTON_L_WIDTH, BUTTON_HEIGHT)
            },
                                  new ActionArea()
            {
                Action = new MessageTemplateAction("ゲームを終了する", "終了"),
                Bounds = new ImagemapArea(BUTTON_L_WIDTH, 0, BUTTON_S_WIDTH, BUTTON_HEIGHT)
            },
                                  new ActionArea()
            {
                Action = new PostbackTemplateAction("ヒント", POSTBACK_DATA_GAME_MENU_HINT),
                Bounds = new ImagemapArea(BUTTON_L_WIDTH + BUTTON_S_WIDTH, 0, BUTTON_S_WIDTH, BUTTON_HEIGHT)
            });


            await CreateMenuAsync(MENU_CARD, Properties.Resources.menu_card,
                                  new ActionArea()
            {
                Action = new MessageTemplateAction("カードを更新する", "カード"),
                Bounds = new ImagemapArea(0, 0, BUTTON_L_WIDTH, BUTTON_HEIGHT)
            },
                                  new ActionArea()
            {
                Action = new MessageTemplateAction("ゲームから抜ける", "終了"),
                Bounds = new ImagemapArea(BUTTON_L_WIDTH, 0, BUTTON_S_WIDTH, BUTTON_HEIGHT)
            },
                                  new ActionArea()
            {
                Action = new PostbackTemplateAction("ヒント", POSTBACK_DATA_CARD_MENU_HINT),
                Bounds = new ImagemapArea(BUTTON_L_WIDTH + BUTTON_S_WIDTH, 0, BUTTON_S_WIDTH, BUTTON_HEIGHT)
            });
        }