static void spokes_LineActiveChanged(object sender, LineActiveChangedArgs e) { Console.WriteLine("LineActiveChanged, sending message to Client App via socket..."); if (socket == null) { Console.WriteLine("INFO: No client connected."); return; } socket.sendMsg("LineActiveChanged," + e.m_lineactive); }
void m_spokes_LineActiveChanged(object sender, LineActiveChangedArgs e) { //MessageBox.Show("line active changed!"); }