void Awake()
 {
     movement = GetComponent<LightcycleMovement>();
     movement.onTurnLeft += onLightcycleTurnLeft;
     movement.onTurnRight += onLightcycleTurnRight;
     newSegment();
 }
 // Use this for initialization
 void Start()
 {
     cycle = GetComponent<LightcycleMovement>();
 }