public async Task DeleteLightScene_Ok()
        {
            var hueLightProvider     = Substitute.For <IHueLightProvider>();
            var lightSceneRepository = Substitute.For <IAsyncRepository <LightScene> >();
            var lightScene           = new LightScene()
            {
                Id   = 5,
                Name = "Test",
                Data = "abc"
            };

            lightSceneRepository.GetAsync(Arg.Is <int>(5)).Returns(lightScene);
            var controller = new LightingController(hueLightProvider, lightSceneRepository);

            var result = await controller.DeleteLightScene(5);

            await lightSceneRepository.Received(1).RemoveAsync(Arg.Is <LightScene>(x => x.Id.Equals(5) && x.Name.Equals("Test") && x.Data.Equals("abc")));

            var okResult = Assert.IsType <OkObjectResult>(result.Result);
            var scene    = Assert.IsType <LightScene>(okResult.Value);

            Assert.Equal(5, scene.Id);
            Assert.Equal("Test", scene.Name);
            Assert.Equal("abc", scene.Data);
        }
        public async Task UpdateLightScene_BadRequest_SceneNull()
        {
            var        hueLightProvider     = Substitute.For <IHueLightProvider>();
            var        lightSceneRepository = Substitute.For <IAsyncRepository <LightScene> >();
            LightScene lightScene           = null;
            var        controller           = new LightingController(hueLightProvider, lightSceneRepository);

            var result = await controller.UpdateLightScene(5, lightScene);

            Assert.IsType <BadRequestResult>(result.Result);
        }
        public async Task <ActionResult <LightScene> > UpdateLightScene(int id, [FromBody] LightScene modifiedScene)
        {
            if ((modifiedScene == null) || (id != modifiedScene.Id))
            {
                return(BadRequest());
            }

            await lightSceneRepository.UpdateAsync(modifiedScene);

            return(Ok(modifiedScene));
        }
        public async Task ApplyLightScene_SceneNotFound()
        {
            var        hueLightProvider     = Substitute.For <IHueLightProvider>();
            var        lightSceneRepository = Substitute.For <IAsyncRepository <LightScene> >();
            LightScene lightScene           = null;

            lightSceneRepository.GetAsync(Arg.Is <int>(5)).Returns(lightScene);
            var controller = new LightingController(hueLightProvider, lightSceneRepository);

            var result = await controller.ApplyLightScene(5);

            Assert.IsType <NotFoundResult>(result);
        }
        public async Task GetLightScene_NotFound()
        {
            var        hueLightProvider     = Substitute.For <IHueLightProvider>();
            var        lightSceneRepository = Substitute.For <IAsyncRepository <LightScene> >();
            LightScene lightScene           = null;

            lightSceneRepository.GetAsync(5).Returns(Task.FromResult(lightScene));
            var controller = new LightingController(hueLightProvider, lightSceneRepository);

            var result = await controller.GetLightScene(2);

            Assert.IsType <NotFoundResult>(result.Result);
        }
Exemple #6
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 /// <summary>
 /// Call to update constant buffer for per frame
 /// </summary>
 public void UpdatePerFrameData()
 {
     if (matrixChanged)
     {
         globalTransform.View           = ViewMatrix;
         globalTransform.Projection     = ProjectionMatrix;
         globalTransform.ViewProjection = globalTransform.View * globalTransform.Projection;
         screenViewProjectionMatrix     = ViewMatrix * ProjectionMatrix * ViewportMatrix;
         matrixChanged = false;
     }
     cbuffer.UploadDataToBuffer(DeviceContext, ref globalTransform);
     LightScene.UploadToBuffer(DeviceContext);
 }
        public async Task <ActionResult <LightScene> > AddLightScene([FromBody] LightScene scene)
        {
            if (scene == null)
            {
                return(BadRequest());
            }

            // id is set via auto-increment:
            scene.Id = 0;

            await lightSceneRepository.AddAsync(scene);

            return(CreatedAtAction(nameof(GetLightScene), new { id = scene.Id }, scene));
        }
        public async Task UpdateLightScene_BadRequest_InvalidId()
        {
            var        hueLightProvider     = Substitute.For <IHueLightProvider>();
            var        lightSceneRepository = Substitute.For <IAsyncRepository <LightScene> >();
            LightScene lightScene           = new LightScene()
            {
                Id   = 5,
                Name = "Test",
                Data = "abc"
            };
            var controller = new LightingController(hueLightProvider, lightSceneRepository);

            var result = await controller.UpdateLightScene(7, lightScene);

            Assert.IsType <BadRequestResult>(result.Result);
        }
Exemple #9
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        public static void Render(int _bpp, byte[] buffer)
        {
            Stopwatch st = new Stopwatch();

            st.Start();

            bpp = _bpp;

            //IScene scene = new ToyPathTracerScene();
            //IScene scene = new BookScene();
            //IScene scene = new TwoSpheresScene();
            IScene scene = new LightScene();

            World  = scene.GetSceneWorld();
            Camera = scene.GetDefaultCamera((1f * IMG_WIDTH) / IMG_HEIGHT);
            World.RebuildBvhTree();

            Parallel.For(0, IMG_HEIGHT, y =>
            {
                for (int x = 0; x < IMG_WIDTH; x++)
                {
                    Vector3 color = Vector3.Zero;
                    for (uint sample = 0; sample < AA_POINTS; sample++)
                    {
                        double xOffset = (x + VectorHelpers.RandomFloat() - 0.5f) / ((double)IMG_WIDTH);
                        double yOffset = (y + VectorHelpers.RandomFloat() - 0.5f) / ((double)IMG_HEIGHT);

                        Ray r  = Camera.GetRay(xOffset, yOffset);
                        color += Color(r, 0);
                    }
                    color /= AA_POINTS;

                    int offset       = CoordsToBufferIndex(x, y);
                    buffer[offset++] = DoubleToByte(color.X);
                    buffer[offset++] = DoubleToByte(color.Y);
                    buffer[offset++] = DoubleToByte(color.Z);
                }
            });

            st.Stop();
            Console.WriteLine("Scene rendered in " + st.ElapsedMilliseconds + " ms.");
        }
Exemple #10
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        public async Task <bool> ApplyLightSceneAsync(LightScene scene)
        {
            bool success = true;

            try
            {
                var lightStateUpdates = JsonConvert.DeserializeObject <Dictionary <int, LightStateUpdate> >(scene.Data);

                foreach (var keyValue in lightStateUpdates)
                {
                    success &= await SetLightStateAsync(keyValue.Key, keyValue.Value);
                }
            }
            catch (Exception)
            {
                success = false;
            }

            return(success);
        }
        public async Task ApplyLightScene_NotSuccessful()
        {
            var hueLightProvider = Substitute.For <IHueLightProvider>();

            hueLightProvider.ApplyLightSceneAsync(Arg.Any <LightScene>()).Returns(false);
            var        lightSceneRepository = Substitute.For <IAsyncRepository <LightScene> >();
            LightScene lightScene           = new LightScene()
            {
                Id   = 5,
                Name = "Test",
                Data = "abc"
            };

            lightSceneRepository.GetAsync(Arg.Is <int>(5)).Returns(lightScene);
            var controller = new LightingController(hueLightProvider, lightSceneRepository);

            var result = await controller.ApplyLightScene(5);

            await hueLightProvider.Received(1).ApplyLightSceneAsync(Arg.Is <LightScene>(x => x.Id.Equals(5) && x.Name.Equals("Test") && x.Data.Equals("abc")));

            Assert.IsType <NotFoundResult>(result);
        }
        public async Task AddLightScene_Created()
        {
            var hueLightProvider     = Substitute.For <IHueLightProvider>();
            var lightSceneRepository = Substitute.For <IAsyncRepository <LightScene> >();
            var newLightScene        = new LightScene()
            {
                Id   = 5,
                Name = "Test",
                Data = "abc"
            };
            var controller = new LightingController(hueLightProvider, lightSceneRepository);

            var result = await controller.AddLightScene(newLightScene);

            await lightSceneRepository.Received(1).AddAsync(Arg.Is <LightScene>(x => x.Id.Equals(0) && x.Name.Equals("Test") && x.Data.Equals("abc")));

            var createdResult = Assert.IsType <CreatedAtActionResult>(result.Result);
            var scene         = Assert.IsType <LightScene>(createdResult.Value);

            Assert.Equal("Test", scene.Name);
            Assert.Equal("abc", scene.Data);
        }
        public async Task GetLightScene_Ok()
        {
            var hueLightProvider     = Substitute.For <IHueLightProvider>();
            var lightSceneRepository = Substitute.For <IAsyncRepository <LightScene> >();
            var lightScene           = new LightScene()
            {
                Id   = 5,
                Name = "Test",
                Data = "abc"
            };

            lightSceneRepository.GetAsync(5).Returns(Task.FromResult(lightScene));
            var controller = new LightingController(hueLightProvider, lightSceneRepository);

            var result = await controller.GetLightScene(5);

            var okResult = Assert.IsType <OkObjectResult>(result.Result);
            var scene    = Assert.IsType <LightScene>(okResult.Value);

            Assert.Equal(5, scene.Id);
            Assert.Equal("Test", scene.Name);
            Assert.Equal("abc", scene.Data);
        }