public void ReceivedVerb(Component source, LifeformManager.EControlVerbs Verb, int data) { if (source.gameObject.transform.IsChildOf(this.transform)) { //there's probably an easier way but eh if (source == topHighPassKnob) { SetHighPass(true, topHighPassKnob.value); } else if (source == bottomHighPassKnob) { SetHighPass(false, bottomHighPassKnob.value); } else if (source == topLowPassKnob) { SetLowPass(true, topLowPassKnob.value); } else if (source == bottomLowPassKnob) { SetLowPass(false, bottomLowPassKnob.value); } else if (source == volumeSlider) { SetVolume(volumeSlider.Value); } else if (source == pitchSlider) { SetPitch(pitchSlider.Value); } else if (source == distortionSlider) { SetDistortion(distortionSlider.Value); } } }
public bool HandleVerb(Component Source, LifeformManager.EControlVerbs Verb, int Data) { if (currentState != null) { return(currentState.HandleVerb(Source, Verb, Data)); } return(false); }
public bool HandleVerb(Component Source, LifeformManager.EControlVerbs Verb, int Data) { if (Verb == LifeformManager.EControlVerbs.READY_TANK && !owner.workingLock) { owner.stateMachine.ChangeState(new State_Tank_Ready(owner)); return(true); } return(false); }
public void ReceivedVerb(Component source, LifeformManager.EControlVerbs Verb, int data) { if (!puzzleActive || IsCompleted) { return; } if (source.gameObject.transform.IsChildOf(this.transform)) { Mole mole = null; //the mole that was pressed foreach (Mole m in moleList) { if (m.mole == source.transform) { mole = m; break; } } if (mole == null || mole.struck == true) { return; } molesHit++; mole.struck = true; SFXPlayer.Instance.PlayHeavyButtonNoise(mole.mole.position); foreach (Mole m in moleList) { if (m.mole.GetComponent <MeshRenderer>().material.color != victoryColor) { m.mole.GetComponent <MeshRenderer>().material.color = Color.Lerp(weakColor, strongColor, molesHit / (float)molesToWin); } } mole.mole.GetComponent <MeshRenderer>().material.color = victoryColor; GameObject go = (GameObject)Instantiate(explosionEffect, mole.mole.position, transform.rotation); //spawn explosion go.transform.localScale = mole.mole.lossyScale; if (molesHit >= molesToWin) { IsCompleted = true; SFXPlayer.Instance.PositiveSound(transform.position); Signals.Get <PuzzleComplete>().Dispatch(this); foreach (Mole m in moleList) { if (m.moleMode != Mole.Mole_CurrentMode.RAISING && m.moleMode != Mole.Mole_CurrentMode.RAISED) { m.animationTime = 0f; m.moleMode = Mole.Mole_CurrentMode.RAISING; } m.mole.GetComponent <MeshRenderer>().material.color = victoryColor; } } } }
public bool HandleVerb(Component Source, LifeformManager.EControlVerbs Verb, int Data) { if (Verb == LifeformManager.EControlVerbs.PUZZLE_COMPLETE) { HandlePuzzleCompleted(Source); } else if (Verb == LifeformManager.EControlVerbs.PUZZLE_ERROR) { HandlePuzzleError(Source); } return(false); }
public void ReceivedVerb(Component source, LifeformManager.EControlVerbs Verb, int data) { if (source != null && source.gameObject.transform.IsChildOf(this.transform)) { if (!IsCompleted) { if (MarkedButtons.Contains(source.gameObject)) { SFXPlayer.Instance.PlayButtonNoise(source.transform.position); if (AlreadyPickedButtons.Contains(source.gameObject) == false) { AlreadyPickedButtons.Add(source.gameObject); PressesReceived++; Instantiate(SuccessParticle, source.transform); source.transform.DOShakePosition(0.2f, 0.01f, 30); SFXPlayer.Instance.PositiveSound(source.transform.position); MeshRenderer FoundRenderer = source.gameObject.GetComponentInChildren <MeshRenderer>(); if (FoundRenderer) { FoundRenderer.material = ButtonOffMaterial; } if (PressesReceived >= PressesRequired) { PuzzleComplete(); } } } else { PuzzleError(); SFXPlayer.Instance.NegativeSound(source.transform.position); if (ErrorParticle != null) { Instantiate(ErrorParticle, source.transform); } source.transform.DOShakePosition(0.5f, 0.1f, 30); } } else if (MarkedButtons.Contains(source.gameObject)) { SFXPlayer.Instance.PlayButtonNoise(source.transform.position); } // It's my child. } // ignore if not my child. }
public bool HandleVerb(Component Source, LifeformManager.EControlVerbs Verb, int Data) { if (Verb == LifeformManager.EControlVerbs.DISMISS_TANK && !owner.workingLock) { owner.stateMachine.ChangeState(new State_Tank_Dismissed(owner)); } else if (Verb == LifeformManager.EControlVerbs.SELF_DESTRUCT_TANK) { if (LifeformManager.Instance.IsLifeFormDestroyed == false) { SFXPlayer.Instance.ExplosionSound(LifeformManager.Instance.transform.position); LifeformManager.Instance.stateMachine.ChangeState(new State_LifeForm_Destroyed(LifeformManager.Instance)); return(true); } } return(false); }
public void ReceivedVerb(Component source, LifeformManager.EControlVerbs Verb, int data) { if (source.gameObject.transform.IsChildOf(this.transform)) { this.transform.DOShakePosition(0.2f, 0.01f, 30); SFXPlayer.Instance.PlayButtonNoise(source.transform.position); if (!IsCompleted) { PressesReceived++; Instantiate(SuccessParticle, source.transform); if (PressesReceived >= PressesRequired) { PuzzleComplete(); } } // It's my child. } // ignore if not my child. }
public void ListenForKnobs(Component source, LifeformManager.EControlVerbs verb, int id) { if (source.gameObject.transform.IsChildOf(this.transform)) { if (!IsCompleted) { CalculateValue(); var diff = currentValue - correctValue; LightLamp(diff); Debug.Log("current value: " + currentValue); if (diff == 0f) { SFXPlayer.Instance.PositiveSound(this.transform.position); SFXPlayer.Instance.PlayHeavyButtonNoise(this.transform.position); PuzzleComplete(); } } } }
public bool HandleVerb(Component Source, LifeformManager.EControlVerbs Verb, int Data) { return(false); }
public bool HandleVerb(Component Source, LifeformManager.EControlVerbs Verb, int Data) { Debug.Log("updating State_LifeForm_Egg state with verb " + Verb.ToString()); return(false); }
public void ReceivedVerb(Component source, LifeformManager.EControlVerbs Verb, int data) { if (source.gameObject.transform.IsChildOf(this.transform)) { } }
public void ReceivedVerb(Component source, LifeformManager.EControlVerbs Verb, int data) { //Debug.Log("LifeFormTank received verb " + Verb.ToString()); stateMachine.HandleVerb(source, Verb, data); }