void SpawnImportantText(string text, Color color) { GameObject hej = Instantiate(textIM, Vector3.zero, Quaternion.identity); hej.transform.SetParent(fuckYou.transform); LifeTime script = hej.GetComponent <LifeTime>(); script.SetPosition(new Vector3(0f + fuckYou.transform.position.x, 0f + fuckYou.transform.position.y, 0f)); //INTE NICE MEN JAG HAR KVAR DET ÄNDÅ script.SetText(text); script.SetColor(color); script.SetLifeTime(240f); }
void SpawnRandomText() { GameObject hej = Instantiate(textLM, Vector3.zero, Quaternion.identity); hej.transform.SetParent(fuckYou.transform); LifeTime script = hej.GetComponent <LifeTime>(); int index = Random.Range(0, posList.Length); Vector3 extra = posList[index]; script.SetPosition(new Vector3(0f + fuckYou.transform.position.x, 0f + fuckYou.transform.position.y, 0f) + extra); index = Random.Range(0, rotationList.Length); float rotation = rotationList[index]; script.SetRotation(Quaternion.Euler(0f, 0f, rotation)); index = Random.Range(0, randomQuotes.Length); script.SetText(randomQuotes[index]); script.SetLifeTime(70f); }