void Init() { ClearTitleDenom(); LevelsData.Level l = Data.Instance.levelData.CurrentLevel; puntos.fillAmount = 1f * l.localPoints / l.length; nPregunta = Data.Instance.levelData.triviaCount; preguntaTween = title.gameObject.GetComponent <Tween>(); buttonsTween = buttonsContainer.GetComponent <Tween>(); nroTween = NumPregunta.GetComponentInParent <Tween>(); if (Data.Instance.playerData.mode < 0) { ShowModeSelector(true); } else if (!Data.Instance.levelData.allAreasCompleted || Data.Instance.levelData.replay) { if (Data.Instance.settings.GetActualRecorrido().ejercicios.exercises.Count > 0) { NextExercise(); } else { Invoke("NextExercise", 1); } } else { ShowLevelSelector(true); } ShowLogin(); }
void LevelSelectorUpdate(int index) { LevelsData.Level l = Data.Instance.levelData.CurrentLevel; if (l.levelCompleted && l.localPoints == 0) { puntajes [index].fillAmount = 1; } else { puntajes [index].fillAmount = 1f * l.localPoints / l.length; } }
void AreaChange(int i) { LevelsData.Level l = Data.Instance.levelData.CurrentLevel; puntos.fillAmount = 1f * l.localPoints / l.length; }