private static void CheckToSeeIfPlayerLeveled() { if (GameInformation.BasePlayer.CurrentXP >= GameInformation.BasePlayer.RequiredXP) { levelUpScript.levelUpCharacter(); //Create lvl up script } }
private static void CheckToSeeIfPlayerLeveled() { if (GameInformation.BasePlayer.CurrentXP >= GameInformation.BasePlayer.RequiredXP) { levelUpScript.levelUpCharacter(); //Create lvl up script } }