Exemple #1
0
 void Start()
 {
     gameOverSignal.SetActive(false);
     levelSignal       = GetComponent <LevelSignal>();
     life              = 1;
     itemsByLevel      = 0;
     totalItemsByLevel = 3;
     SetLevelValue();
     Events.OnIncorrect += OnIncorrect;
     Events.OnCorrect   += OnCorrect;
     Events.GameOver    += GameOver;
 }
Exemple #2
0
    void Start()
    {
        for (int a = 0; a < 5; a++)
        {
            allIdS.Add(a);
        }

        Utils.Shuffle(allIdS);

        Events.NewSlotInLane += NewSlotInLane;
        levelSignal           = GetComponent <LevelSignal>();
    }