private void cmdSetParBkg_Click(object sender, RoutedEventArgs e) { //MainGFX.Height = 50; //GameWrapper.Width = 50; MainGFX.RemoveObject(ThisLevel.Background); ThisLevel.Background = new SpriteObject(); ThisLevel.Background.Name = "Background"; ThisLevel.Background.CenterOfMass = new Vector(0, 0); ThisLevel.Background.IsMovable = false; ThisLevel.Background.IsObstacle = false; ThisLevel.selectImage(ThisLevel.Background); (ThisLevel.Background as SpriteObject).ZoomPreserveAspectRatio(height: GameWrapper.Height); MainGFX.AddObject(ThisLevel.Background); MainGFX.Width = ThisLevel.Background.SizeV.X; // todo: eigentlich in setlvlbackg //MainGFX.Width = thisLevel.Background.SizeV.X; // MainGFX.Height = 500; }