Exemple #1
0
 public LevelSpawner(InGameManager inGameManager, LevelLerpCircle circleLerpManager, LevelPoints pointManager, PlayerManager playerManager, MeshManager meshManager, ArqdutManager arqdutManager, GameStart gameManager)
 {
     this._inGameManager    = inGameManager;
     this.circleLerpManager = circleLerpManager;
     this.pointManager      = pointManager;
     this.playerManager     = playerManager;
     this.meshManager       = meshManager;
     this.arqdutManager     = arqdutManager;
     this._gameManager      = gameManager;
 }
 private void Awake()
 {
     _inGameManager = GameObject.FindWithTag("LevelHandler").GetComponent <InGameManager>();
     lerpManager    = _inGameManager.GetComponent <LevelPoints>();
 }