private void Awake() { objectSpawnerScript = this.gameObject.GetComponent<LevelObjectSpawner>(); _objSegmentSelection = this.gameObject.GetComponent<ObjectSegmentSelection>(); //LoadTextAssets for ObjectSegments LoadTextAssets(); MakeInstance(); }
private void Awake() { slideSpawnScript = this.gameObject.GetComponent<SlideSpawner>(); objectSpawnerScript = GameObject.Find("ObjectSpawner").GetComponent<LevelObjectSpawner>(); }