private void Awake()
    {
        objectSpawnerScript = this.gameObject.GetComponent<LevelObjectSpawner>();
        _objSegmentSelection = this.gameObject.GetComponent<ObjectSegmentSelection>();

        //LoadTextAssets for ObjectSegments
        LoadTextAssets();
        MakeInstance();
    }
 private void Awake()
 {
     slideSpawnScript = this.gameObject.GetComponent<SlideSpawner>();
     objectSpawnerScript = GameObject.Find("ObjectSpawner").GetComponent<LevelObjectSpawner>();
 }