public bool IsZombieMap(string name) { if (!Running) { return(false); } if (IgnorePersonalWorlds && name.IndexOf('+') >= 0) { return(false); } if (IgnoredLevelList.CaselessContains(name)) { return(false); } return(LevelList.Count == 0 ? true : LevelList.CaselessContains(name)); }