//private LevelView2 view2 void Start() { //Text File Class textFile = new LevelLayoutFromTextFile(); textFile.ReadTextFile(); //model model = new LevelModel(18); // Controller /* * controller = new LevelController(); * controller.SetModel(model); * controller.SetView(view); */ inputController = new InputController(); inputController.SetModel(model); // View view = new LevelView(); // view.SetModel(model); view.SetTextFile(textFile); // view.Refresh(); // view.UpdateTextDisplay(z); }
void Start() { //Text File Class textFile = new LevelLayoutFromTextFile(); textFile.ReadTextFile(); //model model = new LevelModel(18); // Controller controller = new LevelController(); controller.SetModel(model); controller.SetView(view); // View view = new LevelView(); // view.SetModel(model); view.Refresh(); DisplayTextLevel(); }
/* * public void SetModel(LevelModel model) * { * this.model = model; * } * /* * public void SetController(LevelController controller ) * { * this.controller = controller; * } */ public void SetTextFile(LevelLayoutFromTextFile textFile) { this.textFile = textFile; }