protected override void OnStart() { base.OnStart(); _gameManager.characterLeft.enabled = false; _gameManager.characterRight.enabled = false; LevelIntro.gameObject.SetActive(true); LevelIntro.StartIntro("My father and my mother worked all day long. \nI spent a lot of time alone after school.", () => { _gameManager.characterLeft.enabled = true; _gameManager.characterRight.enabled = true; GridManager.InsertItemIn(rat); GridManager.InsertItemIn(cupboard_left); GridManager.InsertItemIn(cupboard_left_block); GridManager.InsertItemIn(cupboard_right_1); GridManager.InsertItemIn(cupboard_right_2); GridManager.InsertItemIn(cupboard_right_3); GridManager.InsertItemIn(cupboard_right_4); GridManager.InsertItemIn(cookies); GridManager.InsertItemIn(note); GridManager.InsertItemIn(phone_right); GridManager.InsertItemIn(phone_left); GridManager.InsertItemIn(door_left); GridManager.InsertItemIn(door_right); AudioManager.Instance.OnResumeMusic(); }); }
protected override void OnStart() { base.OnStart(); _gameManager.characterLeft.enabled = false; _gameManager.characterRight.enabled = false; LevelIntro.gameObject.SetActive(true); LevelIntro.StartIntro("But perhaps there was one place where I didn't feel so lonely...", () => { _gameManager.characterLeft.enabled = true; _gameManager.characterRight.enabled = true; GridManager.InsertItemIn(chest_left); GridManager.InsertItemIn(drawer_left); GridManager.InsertItemIn(car1_left); GridManager.InsertItemIn(car2_left); GridManager.InsertItemIn(library_left); GridManager.InsertItemIn(LibraryLeftBlock); GridManager.InsertItemIn(tv_left); GridManager.InsertItemIn(chest_right); GridManager.InsertItemIn(drawer_right); GridManager.InsertItemIn(car1_right); GridManager.InsertItemIn(car2_right); GridManager.InsertItemIn(library_right); GridManager.InsertItemIn(LibraryRightBlock); GridManager.InsertItemIn(tv_right); GridManager.InsertItemIn(key_right); GridManager.InsertItemIn(console_right); GridManager.InsertItemIn(TvBlockLeft); GridManager.InsertItemIn(TvBlockRight); floors.ForEach(GridManager.InsertItemIn); AudioManager.Instance.OnResumeMusic(); }); }