private void ConnectOrphanedStairs(int floor)
 {
     for (int x = 0; x < building.maxDimensions; x++)
     {
         for (int y = 0; y < building.maxDimensions; y++)
         {
             if (LevelGenGridUtils.IsStairs(x, y, floor, building.grid))
             {
                 ConnectOrphanedStaircase(x, y, floor);
             }
         }
     }
 }