Exemple #1
0
    protected void Awake()
    {
        Instance = this;
        Singleton <PropertyManager> .Instance.AddRootContext(this);

        MaxBlocksReached = (from blocks in BlocksPlaced
                            select blocks == 500).TakeUntilDestroy(this).ToReadOnlyReactiveProperty();
    }
Exemple #2
0
 private void Awake()
 {
     LEControls = GetComponent <LevelEditorControls>();
     editorModePanel.GetComponent <Animator>().SetBool("EditorModeOn", editorMode);
 }
Exemple #3
0
 private void Awake() {
     manager = GameObject.Find("Managers").GetComponent<LevelEditorControls>();
 }