Exemple #1
0
        public void SaveLevelData(string levelName, int starsNumber)
        {
            LastLevel = levelName;

            if (!LevelData.ContainsKey(levelName))
            {
                LevelData.Add(levelName, starsNumber);
            }
            else
            {
                //Player collected more starts than the first time
                if (starsNumber > LevelData[levelName])
                {
                    LevelData[levelName] = starsNumber;
                }
            }

            var jsonLevelData = JsonUtility.ToJson(LevelData);

            PlayerPrefs.SetString("Levels Data", jsonLevelData);

            PlayerPrefs.SetString("Last Level", LastLevel);
        }