Exemple #1
0
        public static void LoadDefault(AppModel model)
        {
//			Localization = LocalizationConfig.Default(model.Language);
//			Game = GameConfig.Default();
//			GameCenter = GameCenterConfig.Default();
//			Elements = ElementConfig.Default();
            Levels = LevelConfig.Default();
            Game   = GameConfig.Default();
        }
Exemple #2
0
        public static bool Load(AppModel model)
        {
            try
            {
//				Localization = LocalizationConfig.Load(model.Language);
//				Game = GameConfig.Default();//GameConfig.Load(GameConfig.FILE_NAME);
//				GameCenter = GameCenterConfig.Default();//GameCenterConfig.Load(GameCenterConfig.FILE_NAME);
//				Elements = ElementConfig.Default();
                Levels = LevelConfig.Default();
                Game   = GameConfig.Default();
            }
            catch (Exception e)
            {
                MonoLog.Log(MonoLogChannel.Exceptions, e);

                return(false);
            }

            return(true);
        }