Exemple #1
0
 public void CompleteLevel()
 {
     _scoreDisplay.gameObject.SetActive(false);
     _levelCompleteScreen.SignalStrength = _scoreDisplay.Score;
     _levelCompleteScreen.Bounces        = _scoreDisplay.Bounces;
     _levelCompleteScreen.SetLevelTitle(ActiveLevelId);
     _levelCompleteScreen.SetLevelPointCaps(_levelDatas[0].pointCapGlorious, _levelDatas[0].pointCapGodlike);
     _levelCompleteScreen.Points = Mathf.RoundToInt(_scoreDisplay.Score) * Mathf.RoundToInt(_scoreDisplay.Bounces);
     _levelCompleteScreen.Show();
 }
Exemple #2
0
 void LevelCompleted()
 {
     _levelCompleteScreen.Show();
 }