void Start() { //Access multiple different scripts and components here PCV3 = GameObject.FindWithTag("Player").GetComponent <PlayerControllerV3>(); anim = GameObject.FindWithTag("Player").GetComponent <Animator>(); levelChanger2 = GameObject.Find("LevelChanger").GetComponent <LevelChanger2> (); audioManager = GameObject.Find("AudioManager").GetComponent <AudioManager>(); }
void Start() { audioManager = AudioManager.instance; // instantiates AudioManager if (audioManager == null) { Debug.LogError("No AudioManager Found"); } levelChanger2 = GameObject.Find("LevelChanger").GetComponent <LevelChanger2>(); }
void Start() { levelChanger2 = GameObject.Find("LevelChanger").GetComponent <LevelChanger2>(); audioManager = GameObject.Find("AudioManager").GetComponent <AudioManager>(); }