Exemple #1
0
 void Start()
 {
     Cursor.visible   = true;
     Cursor.lockState = CursorLockMode.None;
     Debug.Log("empezo escena");
     sn = GameObject.FindObjectOfType(typeof(LevelChage)) as LevelChage;
 }
Exemple #2
0
    void Start()
    {
        foreach (var item in pieces)
        {
            item.SetActive(false);
        }

        audioSource = GetComponent <AudioSource>();
        scare.SetActive(false);

        sn = GameObject.FindObjectOfType(typeof(LevelChage)) as LevelChage;

        escape.SetActive(false);
    }
Exemple #3
0
 void Start()
 {
     sn = GameObject.FindObjectOfType(typeof(LevelChage)) as LevelChage;
 }