Inheritance: MonoBehaviour
Exemple #1
0
 // Use this for initialization
 void Start()
 {
     if (skipLvl2 == true)
     {
         GameObject.Find("LevelLoader").GetComponent<LoadLevel>().enabled = false;
         prepare3 = GameObject.Find("LoadLevel3").GetComponent<Level3Prep>();
         prepare3.StartLoading();
         level3Load = true;
     }
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     giantDoor = GameObject.Find("lvl2_Chinese_Gate").GetComponent<Level2CaveDoor>();
     prepare3 = GameObject.Find("Level3Loader").GetComponent<Level3Prep>();
     prepare3.StartLoading();
 }