//Sets the c_underscore character to _, looks for the letter container and initializes it using letter container function. void ScriptWriterInitialize() { SetInstantiationPoint(-F_MaxX, -F_MaxY); string s_underscore = "_"; c_underscore = s_underscore.ToCharArray(); Scr_LetterContainer = GameObject.FindObjectOfType <LetterContainer>(); Scr_LetterContainer.LetterContinerInitialize(); }
private void ListOfLetters_MouseDoubleClick(object sender, MouseButtonEventArgs e) { if ((ListOfLetters.SelectedItems.Count == 1)) { try { Letter letter = new Letter(); container = (LetterContainer)ListOfLetters.SelectedItem; letter.MessageInfo.Text = from + container.LetterSender + date + container.Date + subject + container.LetterSubject; string _messageBody = @"<!DOCTYPE html ><html><meta http-equiv='Content-Type' content='text/html;charset=UTF-8'><head></head><body>" + container.mailMessage.Body + "</body></html>"; letter.mb.NavigateToString(_messageBody); letter.Show(); } catch (Exception ex) { MessageBox.Show(ex.Message); } } }
void GetLetterContainer() { LetCon_LetterContainer = GameObject.FindObjectOfType <LetterContainer>(); }